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	<title>HOLLYN-wood (Norman, that is)</title>
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	<description>Thoughts on media, technology, the film business and beyond</description>
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		<title>Looking For Mr. GoodEditor</title>
		<link>http://normanhollyn.com/2010/08/16/looking-for-mr-goodeditor/</link>
		<comments>http://normanhollyn.com/2010/08/16/looking-for-mr-goodeditor/#comments</comments>
		<pubDate>Mon, 16 Aug 2010 22:54:27 +0000</pubDate>
		<dc:creator>Norman</dc:creator>
				<category><![CDATA[Editing]]></category>
		<category><![CDATA[Film Study]]></category>
		<category><![CDATA[Lean Forward Moment]]></category>

		<guid isPermaLink="false">http://normanhollyn.com/?p=923</guid>
		<description><![CDATA[Every year, around this time, I get a booklet from the Academy of Motion Picture Arts and Sciences (AMPAS), called “Rules”.  For those of you who wonder just what that AMPAS thing is, let me tell you that it’s the organization that hands out the Oscars every year, and I’ve been a member of the [...]<p>Post from: <a href="http://normanhollyn.com">HOLLYN-wood by Norman Hollyn</a><br/><br/><a href="http://normanhollyn.com/2010/08/16/looking-for-mr-goodeditor/">Looking For Mr. GoodEditor</a></p>
]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" style="margin-top: 0px; margin-bottom: 5px;" title="Oscar statue" src="http://www.broadwayworld.com/columnpic/oscar.jpg" alt="" width="240" height="240" />Every year, around this time, I get a booklet from the Academy of Motion Picture Arts and Sciences (AMPAS), called “Rules”.  For those of you who wonder just what that AMPAS thing is, let me tell you that it’s the organization that hands out the Oscars every year, and I’ve been a member of the Music Branch ever since I was a music editor lo those many years ago.</p>
<p>Anyway, AMPAS is a rather large and rules-ridden organization that bends over backwards to be fair in its judging of the Academy Awards (which, by the way, is only a small part of what it does — though that is the most income producing part).  My guess is that has something to do with the organization’s history as an invention of the studios. But, now, the main thing that determines which films get nominated for Oscars is usually the result of its members personal tastes.  Nothing more.</p>
<blockquote><p>[As an aside, I'm thoroughly amused when film critics, bloggers or general conspiracy nuts, tend to create theories about just why certain movies did well or did poorly around the Oscar nominations. I'm IN the organization, and if there is a conspiracy to award certain films awards, I've never gotten the memo.]</p></blockquote>
<p>In order to assure whatever level of impartiality you can get in what is essentially a vote on your own personal tastes, the Academy annually issues this thick (4o page) rulebook.  The rules are relatively innocuous.  Here is one from “Rule Thirteen, Special Rules for the Film Editing Award”:</p>
<blockquote><p>In accordance with Rule Two Paragraph 5, only film editors who hold principal position credit(s) shall be considered eligible for the Film Editing award.</p></blockquote>
<p>Pretty controversial, eh?</p>
<p>But this raises the real question for us as to just what constitutes best film editing.</p>
<p>Note that the award is called “Best Film Editing” not “Best Film Editor.”  That’s a crucial difference for me. Editing is truly collaborative, so it’s not really possible to say who made the editorial decisions that result in the film that we see. The editor/s accept this award as representatives for the film’s editing, but there is no editor is the world who would claim that they do all of the decision-making, much though some would want to. So, every year the Editing Branch gets to nominate the five films that they think are best edited, regardless of who edited them. And then the rest of us vote on them.</p>
<p>But how do we choose the films that we think are the best edited?</p>
<p>I’ve long felt that the only real way to give the award would be to make every voter watch all of the dailies* for the film. Honestly, if someone doesn’t know that all we had to work with for a scene were two master shots, how can they understand why we made the choices we did.</p>
<p>Obviously, that’s neither possible nor desirable. Ultimately, it is only the end result that matters.</p>
<p>So, what is “Best Editing”?  In my opinion, it revolves around the following four points, presented here in no particular order:</p>
<ul>
<li>Do we understand and get involved with the story?</li>
<li>Do we understand and get involved with the characters?</li>
<li>Do we understand and get involved with the ways in which the characters and the story change as the film moves along?</li>
<li>Is the film told in the best possible way for its story and its characters?</li>
</ul>
<p>That’s it.  Seems simple, right? Of course, it’s not. The last point is impossible to know but that is where the individual judgement comes in.  A few years, I loved <a title="THE DIVING BELL AND THE BUTTERFLY on IMdB" href="http://imdb.to/a7bqGm" target="_blank">THE DIVING BELL AND THE BUTTERFLY</a>, an intelligently shaped story about a man’s struggle to communicate after a devastating stroke.</p>
<p>Many of my friends felt that it was overly maudlin and a depressing topic.</p>
<p>So, we’re all operating from our own prejudices here. But I felt that, given its subject matter, the film created wonderful ways of reaching inside the lead character and letting the audience understand and get involved in his plight. Its filmmaking changed from claustrophic to more expansive as his world expanded, so it felt that it was told in “the right way.” And I got inside his mind and his story.</p>
<p>Perfect (for me).</p>
<p>Filmmaking is all about shaping story and character (I <em>better</em> believe that — that’s what my book <a title="THE LEAN FORWARD MOMENT on Amazon" href="http://amzn.to/bTff5Y" target="_blank">THE LEAN FORWARD MOMENT</a> is all about, how to shape storytelling across all facets of the filmmaking crafts). Film editing is a crucial component in that. So, when I sit down with my final ballot for the Oscars every year, those four questions always rise to the top. And, by the way, they are also four of the five questions that I constantly ask myself as I edit. The first one is “What is this story about?”</p>
<p>But that is another story entirely.  And another post.</p>
<p>==================================</p>
<p style="text-align: left;">* Dailes, also called “rushes,” is the term for all of the footage that was shot during the production phase of the filmmaking process.</p>
<pre style="text-align: right;"><em>(This post is adapted from an earlier post on another blog)</em></pre>
<p>Post from: <a href="http://normanhollyn.com">HOLLYN-wood by Norman Hollyn</a><br/><br/><a href="http://normanhollyn.com/2010/08/16/looking-for-mr-goodeditor/">Looking For Mr. GoodEditor</a></p>
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		<title>Collaboration and Why The Auteur Theory Is Bull</title>
		<link>http://normanhollyn.com/2010/08/10/collaboration-and-why-the-auteur-theory-is-bull/</link>
		<comments>http://normanhollyn.com/2010/08/10/collaboration-and-why-the-auteur-theory-is-bull/#comments</comments>
		<pubDate>Tue, 10 Aug 2010 12:10:31 +0000</pubDate>
		<dc:creator>Norman</dc:creator>
				<category><![CDATA[Editing]]></category>
		<category><![CDATA[Filmmaking]]></category>
		<category><![CDATA[Lean Forward Moment]]></category>
		<category><![CDATA[collaboration]]></category>
		<category><![CDATA[working with directors]]></category>

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		<description><![CDATA[I’m going to admit right here at the outset that I know that I’m distorting the “auteur theory” here, but I’m just doing what most people think that theory says. Ask anyone, even our amazing film students at USC, what the “auteur” theory is, and they’ll tell you that it’s about the supremacy of the [...]<p>Post from: <a href="http://normanhollyn.com">HOLLYN-wood by Norman Hollyn</a><br/><br/><a href="http://normanhollyn.com/2010/08/10/collaboration-and-why-the-auteur-theory-is-bull/">Collaboration and Why The Auteur Theory Is Bull</a></p>
]]></description>
			<content:encoded><![CDATA[<p>I’m going to admit right here at the outset that I know that I’m distorting the “auteur theory” here, but I’m just doing what most people think that theory says. Ask anyone, even our amazing film students at USC, what the “auteur” theory is, and they’ll tell you that it’s about the supremacy of the director in terms of guiding the vision of a film.</p>
<p>In fact, as I understand it, the auteur theory really says something much more interesting – that, over the course of a number of films, a good director imbues each film (no matter how different) with a recognizable point of view. The difference between an auteur and a journeyman director &#8212; common in Hollywood in the Sixties when that French theory came to prominence &#8212; is that each film of an auteur becomes inextricably intertwined with that director’s style, vision and personality. A “work-for-hire” director has no such distinctive stamp. In that theory, Michael Bay is as much an auteur as John Ford.</p>
<p>So, the auteur theory really talks about subtleties that are much more visible <em>in retrospect</em>. To some degree, they can&#8217;t be consciously added in at the outset. Yet, this theory has somehow become the torch by with which less talented directors tend to destroy their films, as they consciously attempt to force their “personal vision” onto each of their films.</p>
<p>That’s what I understand about the auteur theory. But now I’ll ignore that knowledge go with the second definition – that it’s about the directing imposing a vision on a work.</p>
<p><em><strong>That</strong></em> auteur theory is bull.</p>
<p>These thoughts were raised by a question that someone asked me on <a title="Norman Hollyn on Twitter" href="http://www.twitter.com/schnittman" target="_blank">Twitter</a> a little while ago: “How do you deal with a director who has incredibly idiotic ideas?” the questioner asked. Implicit in that question was a second one: “And what do you do when that director forces those dumbnesses onto you?”</p>
<p>I’d like to address that question by looking at it from another angle.</p>
<p>Jeannette Catsoulis New York Times review of Robert Rodriguez’s film SHORTS is Exhibit Number One for me. This is a film in which a number of children live and learn in a town whose main company, Black Box Industries, manufactures one product – the Black Box – which she describes as “a strange, multipurpose gadget that resembles an ebony Rubk’s Cube and can serve as everything form a cheese grater to a solar panel.”</p>
<p>Catsoulis, who didn’t much like the film, boes one to say:</p>
<blockquote><p>“Concocted by Robert Rodriguez, a kind of filmmaking Black Box (he wrote, directed, edited, produced, photographed, composed some of the music and supervised the visual effects), “Shorts” feels underwritten and overdressed.”</p></blockquote>
<p>Aside from the fact that I have never particularly liked most of Rodriguez’s films (most of which seem to me to suffer from a love of technique and use shortcuts to character), it seems to me that Catsoulis is accusing the director here of falling in love with his own voice and his own work. It’s an Emperor’s New Clothes sort of story, in which no one wants to tell the King that he’s nearly naked.</p>
<blockquote><p>[As an aside, Manohla Dargis -- in the same paper -- off-handedly (and quite nastily, I thought) makes a similar claim on Quentin Tarentino’s last film, INGLOURIOUS BASTERDS, when she says:</p>
<p>“He has also turned into a bad editor of his own material (his nominal editor, as usual, is Sally Menke,” a comment which manages to insult both the film and a fine editor at the same time (Menke’s been doing this long enough, and worked with enough people, to not take a job if she knows she is going to be treated like a mere pair of hands)]</p></blockquote>
<p>Directors, listen to me hear &#8212; it’s impossible to make a film by yourself. Not every idea you’re going to have is good, and not all good ideas are going to come from you. The best comments I’ve gotten from directors are when they turn to me after viewing my Editor’s Cut and say “Wow, there were some things in there that I never would have thought of myself. Thanks.” Of course, that doesn’t mean that we’re going to use those ideas, but it does mean that the director’s creative juices are going to be kicked up a notch and there will new and better ideas flowing very shortly.</p>
<p>And that is the ideal way to work with any creative person: come to the table with an idea (the “<em>thesis</em>”), let that person come up with a different idea (the “<em>antithesis</em>”) and then to let those two opposing notions contribute to a third, usually better, idea (the “<em>synthesis</em>”). Directors who feel that they are the sole auteurs of their work, and are too afraid or guarded to open up to other ideas, will generally miss out on those “third, usually better” ideas, and their work will suffer. (I talk about this in the latest episode of the podcast that I do with Larry Jordan &#8212; 2 Reel Guys &#8212; in the <a title="2 Reel guys, by Larry Jordan and Norman Hollyn" href="http://bit.ly/byAwGi" target="_blank">episode on Collaboration</a>.)</p>
<p>That’s why the more roles that a creator takes on, the more the work will usually suffer. Being a writer/director is dangerous enough. When you become a writer/director/editor the combination is almost always disastrous.  I’d venture that John Sayles solo films, for instance, were never as good as when he worked with an editor. Even the vaunted Coen Bros have suffered when they edited their own work.</p>
<p>It’s a problem that I’m continually fighting among those talented students at USC. I’d rather they learned how to talk to an editor to bring their ideas to the fore, than edit their film themselves. Simplifying the communication process, in this case by eliminating the editor, doesn’t make for a better film. Creating a common language (such as the one I talk about in my book <a title="The Lean Forward Moment" href="http://amzn.to/adPBmn" target="_blank">THE LEAN FORWARD MOMENT</a>) does.</p>
<p>So, to get back to the Twitter question, “How do you deal with a director’s stupid ideas?”</p>
<p>In my opinion, the first thing to realize is that those ideas <em>might not be stupid ideas at all</em>. The fact that they seem stupid to you may say more about <em>you</em> than about the director. You might be jealousy guarding an idea of yours that you’d be better off questioning. Just as we want our directors to be collaborative, it is important for us (as editors) to be open to those “antithesis” ideas.</p>
<p>The second thing to realize is that, even if the ideas are stupid (“Can’t we take every other shot and turn it upside down?”), most directors who have done their homework are coming up with ideas because they are missing something. They aren’t getting the emotional kick from a scene that they wanted. They might not understand a character’s motivation the way that they feel is necessary. Or they might not feel tension or energy or humor. Or, there is more confusion by the end of a commercial than they desire.</p>
<p>The problems are myriad (haha, a very subtle <a title="HEATHERS on IMdB" href="http://imdb.to/bfspt6" target="_blank">HEATHERS</a> reference there) but the psychology is the same. Unless the director is a complete moron, every idea and question that they have comes from some place. It is the job of the editor to dig below the question/comment and figure out what it is that the director (or producer or showrunner or whoever is in charge of the vision) <strong><em>really wants.</em></strong></p>
<p>And the third thing is that if the director really is a complete moron, I’d take a look at yourself and ask why you took the job in the first place. I know that there’s always rent that you have to pay, but if that’s the deal that you’ve made with the devil, then you’ve got no business complaining about idiot directors. Life is too short to be working with people who don’t fill you up with artistic and/or emotional fulfillment.</p>
<pre style="text-align: right;"><em>(adapted from an old blog entry on another site)</em>
</pre>
<p>Post from: <a href="http://normanhollyn.com">HOLLYN-wood by Norman Hollyn</a><br/><br/><a href="http://normanhollyn.com/2010/08/10/collaboration-and-why-the-auteur-theory-is-bull/">Collaboration and Why The Auteur Theory Is Bull</a></p>
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		<title>Just What Can Movie Theaters Charge? And how that&#8217;s good for indies.</title>
		<link>http://normanhollyn.com/2010/08/06/just-what-can-movie-theaters-charge-and-how-thats-good-for-indies/</link>
		<comments>http://normanhollyn.com/2010/08/06/just-what-can-movie-theaters-charge-and-how-thats-good-for-indies/#comments</comments>
		<pubDate>Fri, 06 Aug 2010 17:44:10 +0000</pubDate>
		<dc:creator>Norman</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Distribution]]></category>
		<category><![CDATA[Indie Films]]></category>
		<category><![CDATA[The Future]]></category>
		<category><![CDATA[Jeffrey Katzenberg]]></category>
		<category><![CDATA[ticket prices]]></category>

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		<description><![CDATA[A recent article on THE WRAP discusses the very obvious downturn in box office for 3D films. This (they say) doesn&#8217;t prove that 3D is a fad but that &#8220;not every movie should be in 3D.&#8221; While it&#8217;s easy to make broad generalizations based on very little evidence (hell, that&#8217;s what I do here, right?), [...]<p>Post from: <a href="http://normanhollyn.com">HOLLYN-wood by Norman Hollyn</a><br/><br/><a href="http://normanhollyn.com/2010/08/06/just-what-can-movie-theaters-charge-and-how-thats-good-for-indies/">Just What Can Movie Theaters Charge? And how that&#8217;s good for indies.</a></p>
]]></description>
			<content:encoded><![CDATA[<p>A <a href="http://bit.ly/ca2qQ9" target="_blank">recent article on THE WRAP</a> discusses the very obvious downturn in box office for 3D films. This (they say) doesn&#8217;t prove that 3D is a fad but that &#8220;not every movie should be in 3D.&#8221;</p>
<p>While it&#8217;s easy to make broad generalizations based on very little evidence (hell, that&#8217;s what I do here, right?), it&#8217;s actually much more nuanced than that.</p>
<p>We&#8217;ll see what happens to <a href="http://imdb.to/bi6clG" target="_blank">STEP UP 3D</a> this weekend, but we are clearly in the early stages of 3D adoption. I&#8217;m inherently skeptical that 3D is ever going to take over the film, tv and web content world, but I&#8217;m also waiting to see what will happen to movie 3D if television 3D becomes more popular. Once we become used to 3D on TV, will that make it a requirement in theaters, or will it simply cheapen the concept?</p>
<p>But it was a different sentence entirely that woke me up from this ongoing, every-present, 3D/2D discussion.</p>
<p>Speaking of Dreamworks Animation CEO Jeffrey Katzenberg, the article says:</p>
<blockquote><p>He also thinks exhibitors will have to move away from its age-old, one-size-fits-all pricing model.</p>
<p>“For the first time in a long time, I think you’re going to see some adjustment on that,” he added.</p></blockquote>
<p>One of the things that may be damaging 3D admissions right now is the three to five dollar admission price premium that theaters are tacking onto their normal ticket prices. While that&#8217;s fine for a cool event film, it&#8217;s probably going to mean the difference between a Yea or a Nay for a family of five deciding whether to see a film on a weekend. Think about it &#8212; with three kids, you&#8217;re already laying out over 50 bucks for tickets and another 30 or 40 for food. That&#8217;s about $100 before you even think about 3D. Add another 15 to 20 bucks for that incredible stereoscopic experience in CATS AND DOGS and you&#8217;ll probably get as many people saying &#8220;Nah, I heard that the film wasn&#8217;t so good&#8221; as say &#8220;It&#8217;s worth it just to shut the kids up for two hours.&#8221;</p>
<p>But Katzenberg&#8217;s point is well-taken. We expect that first class air flight is going to cost more than economy. We know that putting premium gas in our tanks will cost us more than regular. Don&#8217;t we? Why should we expect that every seat, in every theater in a multiplex, for every movie, will cost the same amount. It&#8217;s long been accepted that people going to see the less popular matinee performances of a film will <em>pay less</em>.  Isn&#8217;t that just another way of saying that people going to evening films <em>will pay more</em>? If that&#8217;s the case, why shouldn&#8217;t people who decide not to put on the 3D glasses pay less than those who do?</p>
<p>The key here would be to create a sliding scale for films that better reflects the demand for that experience. Would you pay 15 bucks to see the next <a href="http://imdb.to/9xsuh2" target="_blank">HARRY POTTER</a> film?  Perhaps, if you can guarantee me that I won&#8217;t have to pay anything more than 9 or 10 bucks to see the latest Nicole Holofcener film. I&#8217;m not saying this because <a href="http://www.imdb.com/title/tt0878835/" target="_blank">PLEASE GIVE</a> isn&#8217;t as good a film as the 58th film about Hogwarts School of Magic, but because <strong><em>fewer people want to see it</em></strong>. Think about it &#8212; this could be great for small indie films. Incentivise people to see indie films in a theater. Make it cheap to see them on a Wednesday night in a smaller theater without 3D. Make it a great alternative on Saturday night to the 3D/super Dolby-ized, VFX-heavy/big theater Potter and Snape. Then give me the opportunity to upgrade my indie ticket with comfier seats, reserved seats and better placement in the theater.  I&#8217;m there for you baby!</p>
<p>I&#8217;m not talking about ghetto-izing these films. The success of the Laemmle or Arclight style experience (with comfortable seats, good food and advanced seat reservations) proves that people will pay for value. But your definition of value is almost certainly different than mine. And the next person&#8217;s. If lower ticket prices are more important to you than comfy seats, then you should be given the opportunity to act on that. But once you leave behind the idea of one ticket price for every seat in a theater, then you&#8217;ve really freed yourself up for some great opportunities to bring people into the theaters, as opposed to driving them away.</p>
<p>The tricky thing here will be to avoid having theater owners gouge their patrons, and to avoid having film distributors gouging theater owners. One valuable service that the defunct, though not lamented, <a href="http://bit.ly/9hawVs" target="_blank">Hollywood Stock Exchange</a> gave was a number which roughly correlated with people&#8217;s desire to see a film. AOL&#8217;s Moviefone provides similar data. This doesn&#8217;t mean that those numbers are always right, but they do lead the way to a pricing model that studios would have to take into account in order for theaters to price their tickets on a sliding scale.</p>
<p>In a world where theaters are competing with the Net for viewers, taking a cue from the web and letting viewers pay for content that they want might not be such a bad idea.</p>
<p>Post from: <a href="http://normanhollyn.com">HOLLYN-wood by Norman Hollyn</a><br/><br/><a href="http://normanhollyn.com/2010/08/06/just-what-can-movie-theaters-charge-and-how-thats-good-for-indies/">Just What Can Movie Theaters Charge? And how that&#8217;s good for indies.</a></p>
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		<title>EditFest LA is coming and you can help me out</title>
		<link>http://normanhollyn.com/2010/08/03/editfest-la-is-coming-and-you-can-help-me-out/</link>
		<comments>http://normanhollyn.com/2010/08/03/editfest-la-is-coming-and-you-can-help-me-out/#comments</comments>
		<pubDate>Tue, 03 Aug 2010 16:09:38 +0000</pubDate>
		<dc:creator>Norman</dc:creator>
				<category><![CDATA[Editing]]></category>
		<category><![CDATA[Education]]></category>
		<category><![CDATA[Film Study]]></category>
		<category><![CDATA[Fun]]></category>
		<category><![CDATA[A.C.E.]]></category>
		<category><![CDATA[EditFestLA]]></category>

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		<description><![CDATA[This weekend &#8212; Friday and Saturday to be precise &#8212; a whole boatload of editors are going to meet in Los Angeles, at Universal Studios for a networking/learning/celebratory experience all focused around what we do. That is, put images together to tell stories. Some of the panelists this weekend include Ed Abroms, A.C.E. (The Sugarland [...]<p>Post from: <a href="http://normanhollyn.com">HOLLYN-wood by Norman Hollyn</a><br/><br/><a href="http://normanhollyn.com/2010/08/03/editfest-la-is-coming-and-you-can-help-me-out/">EditFest LA is coming and you can help me out</a></p>
]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" style="max-width: 800px; margin: 2px 5px;" src="http://www.ace-filmeditors.org/newace/images/editfestLA.jpg" alt="" width="162" height="91" />This weekend &#8212; Friday and Saturday to be precise &#8212; a whole <em>boatload</em> of editors are going to meet in Los Angeles, at Universal Studios for a networking/learning/celebratory experience all focused around what we do.</p>
<p>That is, put images together to tell stories.</p>
<p>Some of the panelists this weekend include Ed Abroms, A.C.E. (The Sugarland Express, Blue Thunder), Matt Chessé, A.C.E. (Quantum of Solace, Finding Neverland), Sally Menke, A.C.E. (Ingourious Basterds, Pulp Fiction), Pam Wise, A.C.E. (Transamerica, The Dancemaker), Jerry Greenberg, A.C.E. (“The French Connection,” “Apocalypse Now”), and Carol Littleton, A.C.E. (“E.T: The Extra Terrestrial,” “Body Heat”). For those of you who attend (there is a fee, which is discounted for pretty much anyone who is a member of practically any editorial organization ever created) you&#8217;ll get to hear some amazing speakers as well as have lunch, cocktails and pizza &#8212; over the two days, not all at once &#8212; with some of the top practitioners in the business.  For those of you who come, it&#8217;s really a great opportunity and tickets are limited, so I&#8217;d hop on over to the <a href="http://bit.ly/bvxaGb" target="_blank">American Cinema Editors home page</a> and learn how to sign up.</p>
<p>But that&#8217;s only part of the reason why I&#8217;m writing today. I am asking you a favor.  I am moderating a panel titled THE LEAN FORWARD MOMENT, in which I&#8217;ve asked five amazingly diverse and talented editors to talk about a scene from a film that they did not edit but which inspired them in some way. (For a review of the New York version of this panel, where  <strong><a title="Nurse Jackie" href="http://www.imdb.com/name/nm0073490/" target="_blank">Michael Berenbaum</a>, A.C.E</strong> (<strong><em><a title="Nurse Jackie" href="http://www.imdb.com/title/tt1190689/" target="_blank">Nurse Jackie</a></em></strong>!, 2009), <strong><a title="Joe Klotz" href="http://www.imdb.com/name/nm0460114/" target="_blank">Joe Klotz</a>, A.C.E.</strong> (<strong><em><a title="Junebug" href="http://www.imdb.com/title/tt0418773/" target="_blank">Junebug</a> </em><span style="font-weight: normal;">2005</span></strong>)<strong>, <a title="Andrew Mondshein" href="http://www.imdb.com/name/nm0597812/" target="_blank">Andrew Mondshein</a>, A.C.E.</strong> (<strong><a title="Cold Souls" href="http://www.imdb.com/title/tt1127877/" target="_blank">C</a><em><a title="Cold Souls" href="http://www.imdb.com/title/tt1127877/" target="_blank">old Souls</a>, <span style="font-weight: normal;"><span style="font-style: normal;">2009)</span></span></em></strong> , <strong><a title="Susan Morse" href="http://en.wikipedia.org/wiki/Susan_E._Morse" target="_blank">Susan Morse,</a> A.C.E</strong>. (Editor of <strong><em><a title="Hannah and Her Sisters" href="http://en.wikipedia.org/wiki/Hannah_and_Her_Sisters" target="_blank">Hannah and Her Sisters</a></em><span style="font-weight: normal;">, 1986 </span></strong> and <strong><em><a title="Manhattan" href="http://en.wikipedia.org/wiki/Manhattan_%28film%29" target="_blank">Manhattan</a><span style="font-weight: normal; font-style: normal;">, 1979</span></em></strong>) and<strong> <a title="Andrew Weisblum" href="http://www.imdb.com/name/nm0918733/" target="_blank">Andrew Weisblum</a>, A.C.E</strong>. (<strong><em><a title="The Wrestler" href="http://www.imdb.com/title/tt1125849/" target="_blank">The Wrestler</a></em></strong>, 2008), just hop on over to the <a href="http://bit.ly/cjGcuE" target="_blank">Kirsten Studio blog</a>. It also talks about the other fantastic panels that were at EditFestNY.)</p>
<p>As I said, I&#8217;m having five really diverse editors on the panel.  They are:</p>
<ol>
<li>Zack Arnold (TV, feature and web video editor &#8211; &#8220;Burn Notice&#8221; and &#8220;The Bannen Way&#8221;)</li>
<li>James Haygood, A.C.E. (feature and TV editor &#8211; TRON: LEGACY, WHERE THE WILD THINGS ARE, PANIC ROOM and FIGHT CLUB)</li>
<li>Joe Leonard (TV editor &#8211; &#8220;Glee&#8221;)</li>
<li>Lisa Lassek (TV and Web editor &#8211; &#8220;Pushing Daisies&#8221; and &#8220;Dr. Horrible&#8217;s Sing-Along Blog&#8221;)</li>
<li>Ken Schretzmann (feature editor &#8211; TOY STORY 3)</li>
</ol>
<p>The films that they have chosen are THE CONVERSATION, RAISING ARIZONA, OUT OF SIGHT, MEMENTO and THE GRADUATE. So you can see just how diverse a group this is.</p>
<p>Now, here&#8217;s where the favor comes in. During the panel I&#8217;m going to be asking for questions for the panelists on Twitter from the audience. But I&#8217;d also like to go into the event with some of <em>your</em> questions. So, if there&#8217;s some burning questions that you&#8217;ve wanted to ask the creative brains behind the editing of features, television and web video, please add them in a comment below. I&#8217;ll try and work those questions into the panel on Saturday afternoon.  So even if you&#8217;re not there &#8212; you&#8217;ll be there.</p>
<p>Sort of like INCEPTION, eh?</p>
<p>Post from: <a href="http://normanhollyn.com">HOLLYN-wood by Norman Hollyn</a><br/><br/><a href="http://normanhollyn.com/2010/08/03/editfest-la-is-coming-and-you-can-help-me-out/">EditFest LA is coming and you can help me out</a></p>
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		<title>Filmmaking, Critics and Sound</title>
		<link>http://normanhollyn.com/2010/08/01/filmmaking-critics-and-sound/</link>
		<comments>http://normanhollyn.com/2010/08/01/filmmaking-critics-and-sound/#comments</comments>
		<pubDate>Sun, 01 Aug 2010 01:41:01 +0000</pubDate>
		<dc:creator>Norman</dc:creator>
				<category><![CDATA[Film Comments]]></category>
		<category><![CDATA[Film Study]]></category>
		<category><![CDATA[Filmmaking]]></category>
		<category><![CDATA[Teaching]]></category>
		<category><![CDATA[/filmcast]]></category>
		<category><![CDATA[Armond White]]></category>
		<category><![CDATA[Christopher Nolan]]></category>
		<category><![CDATA[film critics]]></category>
		<category><![CDATA[Inception]]></category>

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		<description><![CDATA[A recent podcast from the makers of /film called, oddly enough, /filmcast (you can pronounce the &#8220;slash&#8221;) gets into the varied opinions and passions around the movie INCEPTION (which I recommend you run right out and see even if you hate it &#8212; it&#8217;s fascinating filmmaking, even with its faults). Critics David Chen, Devindra Hardawar, and Adam [...]<p>Post from: <a href="http://normanhollyn.com">HOLLYN-wood by Norman Hollyn</a><br/><br/><a href="http://normanhollyn.com/2010/08/01/filmmaking-critics-and-sound/">Filmmaking, Critics and Sound</a></p>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://bit.ly/admMIj"><img class="alignleft" style="margin-top: 2px; margin-bottom: 2px; margin-left: 5px; margin-right: 5px;" title="Slash Filmcast" src="http://www.slashfilm.com/wp/wp-content/images/slashfilmcast550.jpg" alt="" width="330" height="91" /></a>A recent podcast from the makers of /film called, oddly enough, <a title="Slash Filmcast" href="http://bit.ly/admMIj" target="_blank">/filmcast</a> (you can pronounce the &#8220;slash&#8221;) gets into the varied opinions and passions around the movie INCEPTION (which I recommend you run right out and see even if you hate it &#8212; it&#8217;s fascinating filmmaking, even with its faults). Critics <a href="http://www.davechen.net">David   Chen</a>, <a href="http://www.devindra.org">Devindra   Hardawar</a>, and <a href="http://alwayswatching.net">Adam   Quigley</a> are joined by New York Press film critic and professional curmudgeon <a title="Armond White in Wikipedia" href="http://bit.ly/aNTuHP" target="_blank">Armond White</a>, who argues that INCEPTION was a horrible, shallow, inadequate piece of crap by a filmmaker who shows none of the talent that someone like Michael Bay showed in TRANSFORMERS 2.</p>
<p>I&#8217;m not here to argue with his point of view, or anyone&#8217;s for that matter.  Though White would strongly disagree, I believe that (at its best) film watching is a visceral experience as much as an intellectual one and, as such, can lead to great divergence of opinions.  There is no absolute right and wrong if a film is <em>really working</em>.</p>
<p>White went to Columbia University&#8217;s School of the Arts, receiving his MFA there. This gives him the cudgel that he uses to slap around a mesmerized and overly polite Chen. In fact, he tells all three of these Internet film critics, that he feels that Web film criticism is mostly uninformed and shallow, and that everyone who calls him or herself a film critic should be trained in the profession.  &#8221;Professional film critics,&#8221; such as himself, it seems, cannot be questioned by people who haven&#8217;t been to film school and taken courses where they sit with a Moviola (I&#8217;ll deal with this comment in a little bit) so they can examine films frame-by-frame. According to Wikipedia, White calls himself a &#8220;pedigreed film scholar,&#8221; without much definition of what he means by that broad statement (that statement can be found in a short, not particularly interesting, piece on him in <a title="Macleans piece on Armond White" href="http://bit.ly/93Kjdo" target="_blank">Macleans</a>, a more interesting and substantial read is a <a title="New York Magazine piece on Armond White" href="http://bit.ly/aBgibE" target="_blank">New York Magazine piece on him</a>).</p>
<p>Now, I&#8217;m not here to support or bash White &#8212; plenty of much better writers, who are much more familiar with his work, have taken their shots already. But two comments that he made on /filmcast, as he argued against INCEPTION&#8217;s value as a film, strike me as immediately calling into question White&#8217;s qualifications, MFA and his &#8220;pedigree&#8221; claims aside (aside from the obvious one I mentioned above &#8212; that he still thinks that the Moviola is a viable tool to examine films frame-by-frame.  Where has he been for a decade?).</p>
<p><span id="more-900"></span>Here is my prejudice &#8212; right up front. Years ago, I found one critic (Art Murphy, in Daily Variety) who understood filmmaking, film history <em>and</em> film story well enough to <em>actually tell me things that I didn&#8217;t know about films that I had worked on</em>. I learned about filmmaking and storytelling from his comments. I pretty much haven&#8217;t found  another one since. Note, I am not saying that a film critic needs to  know all of those things to provide value, but it certainly raises the odds. Otherwise, they&#8217;re film reviewers &#8212; giving their opinions, for better or worse.</p>
<p>There are certainly those out there who will, quite correctly, tell me that it isn&#8217;t necessary to know how to <em>make</em> a film in order to critique it. But I usually find that critics who don&#8217;t know much about filmmaking fail to understand the art of how films are shaped. And they make idiotic mistakes, usually with the same degree of self-confidence that they bring to all of their statements. (Both White and the guys on /filmcast tend to fall into the school of criticism that if you say something with enough conviction, then <em><strong>it must be true</strong></em>.  Sort of like I just did.)</p>
<p><div class="wp-caption alignright" style="width: 352px"><img class=" " style="margin-top: 2px; margin-bottom: 2px; margin-left: 5px; margin-right: 5px;" title="Inception" src="http://www.bscreview.com/wp-content/uploads/2010/06/Inception.jpg" alt="" width="342" height="221" /><p class="wp-caption-text">Courtesy www.bscreview.com</p></div></p>
<p>First, early in the podcast, White states that INCEPTION&#8217;s director, Christopher Nolan, doesn&#8217;t understand film because he is not a visualist. White is entitled to his opinions, but he goes on to say that filmmaking is a primarily a visual work of art. &#8220;You don&#8217;t need sound, but you have to know what you&#8217;re doing with the images. And from the word &#8216;cinema&#8217; you have to be able to handle or execute kinetics. And those are the basics.&#8221;</p>
<p>This point of view is so amazingly short-sighted and ignorant that it staggers my imagination. It seems to come from the mind of someone who has never observed intimately just how sound and music affect audiences. The fact is that the word &#8220;cinema&#8221; doesn&#8217;t come from the English word &#8220;kinetics,&#8221; it comes from the Greek word &#8220;kinema&#8221; (which means &#8220;movement&#8221;) and &#8220;kinein&#8221; (which means &#8220;to move&#8221;). Nowhere does it say  &#8221;visual movement.&#8221; As anyone who has ever been in a darkened room can attest, movement comes from sound as well as visuals. In fact, some of the most emotional moments in my life have come from listening, as well as watching.</p>
<p>To dismiss sound and music, as White very easily does, shows an ignorance of  how filmmakers all over the world are today using the tools that filmmaking gives us and puts him firmly in a camp with very few other visitors (a place that I&#8217;m sure he really likes). My observation is that critics who come from a non-filmmaking background much more easily make these mistakes than those who have actually participated in the filmmaking process.  Ask any editor &#8212; it&#8217;s one thing to sit at your &#8220;Moviola&#8221; inching forward, frame-by-frame (assuming you can find an editor who works on a Moviola today). That is certainly one of the things that we need to do as we shape our films. But to truly appreciate how an actor&#8217;s performance affects us, or how a camera dolly can move <em><strong>us</strong></em>, or to hear what an actor is saying with inflection, or what a change in sound is doing to us, you need to run that puppy at 24 frames per second (or 25, if you&#8217;re in Europe) and really <em>experience</em> it.</p>
<p>This is one reason why, at USC, we make sure that the Critical Studies students take a filmmaking/production class as part of their curriculum. Many of them take more than one. I think it makes them better and smarter film critics and teachers.</p>
<p>Another real honker is when White tries to convince the three tongue-tied slash-film critics that everything on a movie can be laid at the foot of the director. One of them, I believe it was Quigley, falls right into that trap, claiming that many films are taken away from the director so that White&#8217;s point must be wrong. But that is giving White his point on a silver platter. The real point, as one of them does say, is that there are a lot of names listed on a film&#8217;s credits and, while the director is generally in charge of them all (and responsible for communicating the tone and style of the film to each of them), each of them contributes a staggering amount of their own personal vision to the film, in a way which deeply affects an audience.</p>
<p>I actually don&#8217;t really see the point of claiming that the director is the ultimate arbiter of a film. Often a director is not even the first person on a film &#8212; preceded by the writer and a producer. I certainly understand how someone without a vision can create a holy mess because their creative team isn&#8217;t working  together. But I don&#8217;t really understand what is so precious about attributing the complete vision of a film to one person. Look at the difference in Sam  Mendes work before and after Conrad  Hall&#8217;s death. One can also claim that Vittorio Storaro&#8217;s effect on Bernardo Bertolucci&#8217;s work was crucial to the successes that both of them had.</p>
<p>As White himself says, in an attempt to dodge a point made by the slash-casters, you&#8217;re not in the room with the director so you can&#8217;t really say who did what (this was in regards to Steven Spielberg&#8217;s effect on Michael Bay&#8217;s work on both TRANSFORMERS films). But he never connects that with the reality that most of the really good ideas, with really good directors, are shaped by collaborations, rather than just by a strong single vision.</p>
<p>And that is a mistake that non-filmmakers often make. White excoriates critics who pray at the altar of megabuck Hollywood films. Yet he prays an altar as well &#8212; that of the single-vision filmmaker. And that is just as shortsighted.</p>
<p>Post from: <a href="http://normanhollyn.com">HOLLYN-wood by Norman Hollyn</a><br/><br/><a href="http://normanhollyn.com/2010/08/01/filmmaking-critics-and-sound/">Filmmaking, Critics and Sound</a></p>
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		<title>Rules For Beginning Filmmakers</title>
		<link>http://normanhollyn.com/2010/06/25/rules-for-beginning-filmmakers/</link>
		<comments>http://normanhollyn.com/2010/06/25/rules-for-beginning-filmmakers/#comments</comments>
		<pubDate>Fri, 25 Jun 2010 12:24:07 +0000</pubDate>
		<dc:creator>Norman</dc:creator>
				<category><![CDATA[Filmmaking]]></category>
		<category><![CDATA[tips for beginners]]></category>

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		<description><![CDATA[Michael Kammes, over at the aptly named michaelkammes.com, has a great post from a column that he wrote for POST Magazine. It&#8217;s basically a list of all of the stupid stuff that young filmmakers tend to do in their interviews for jobs. It&#8217;s definitely worth a read for everyone because he points out some really [...]<p>Post from: <a href="http://normanhollyn.com">HOLLYN-wood by Norman Hollyn</a><br/><br/><a href="http://normanhollyn.com/2010/06/25/rules-for-beginning-filmmakers/">Rules For Beginning Filmmakers</a></p>
]]></description>
			<content:encoded><![CDATA[<p>Michael Kammes, over at the aptly named michaelkammes.com, has a <a title="Michael Kammes' post on job hunting" href="http://bit.ly/bCfT0s" target="_blank">great post from a column that he wrote for POST Magazine</a>. It&#8217;s basically a list of all of the stupid stuff that young filmmakers tend to do in their interviews for jobs. It&#8217;s definitely worth a read for everyone because he points out some really basic concepts that many new filmmakers &#8212; either DIYers looking to get hired on something that will pay the bills, or students just fresh out of school having never really been out in the Real World &#8212; just simply haven&#8217;t had the opportunity to learn.</p>
<p>What is his number one?</p>
<p style="padding-left: 30px;">Be on time or early. I am absolutely amazed at how little this is   followed. Yes, I know there is traffic. Yes I know there is rain. But  that means  nothing to the person who has 5 meetings after the one with  you. Show respect to  them and their project. Be on time or early.</p>
<p>That is also one of my pet peeves. It is completely true that someone who shows up late one day on a set is rarely asked back for a second day. There are pretty much no excuses which are acceptable. I&#8217;m convinced that that&#8217;s why there&#8217;s the food truck (the infamous &#8220;Roach Coach&#8221;) on set bright and early &#8212; way before call time. They say it&#8217;s to make sure that crew members don&#8217;t wander off looking for breakfast, but I think it&#8217;s because so many of us leave so early to avoid being late to call time that we end up getting to set pretty early.  And, therefore, need to put something in our mouths to distract us.</p>
<p>If you&#8217;re working on a big film, then holding up a shoot is costing tens of thousands of dollars each hour. If you&#8217;re working on a low budget film, then holding up a shoot is stealing coverage from the director. If I&#8217;m not at a mix because I&#8217;m late, I can&#8217;t contribute to it &#8212; including the note that the director may have given me at midnight one time that only I know about.</p>
<p>Besides, it&#8217;s damned rude.</p>
<p>Another very wise rule from Mr. Kammes:</p>
<p style="padding-left: 30px;">Understand the processes outside of your concentration. <em> What  you work with is a direct result of what the previous department  did</em>; just as  the next step in the post process relies on you doing  things correctly. Someone  will mess a step up – and you need to be able  to track it down. [Emphasis is mine.]</p>
<p>That&#8217;s what collaboration is all about. Those of us who have worked in editing are usually the people who work with the end credits. As a result, we know better than most, just how many shoulders we stand on in order to do our jobs well and look great. So, it&#8217;s better to understand just what the lab printing process is, or the pulldown changes that the sound department needs to incorporate into their work. That way, when we talk to them we show that we care about what they need from us in order to do their job well.  And we can gain their respect. That respect means a lot more to them than how smart we are, when we have to call them in the middle of a tough day of shooting to ask them to re-send some paperwork, or to discuss a potential problem.</p>
<p>So&#8230; scoot on over to Michael&#8217;s <span style="text-decoration: line-through;">Scott&#8217;s</span> site to get some smart talkin&#8217;.</p>
<p>Post from: <a href="http://normanhollyn.com">HOLLYN-wood by Norman Hollyn</a><br/><br/><a href="http://normanhollyn.com/2010/06/25/rules-for-beginning-filmmakers/">Rules For Beginning Filmmakers</a></p>
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		<title>Top Film Schools and&#8230; uh&#8230; film schools</title>
		<link>http://normanhollyn.com/2010/06/25/top-film-schools-and-uh-film-schools/</link>
		<comments>http://normanhollyn.com/2010/06/25/top-film-schools-and-uh-film-schools/#comments</comments>
		<pubDate>Fri, 25 Jun 2010 00:56:50 +0000</pubDate>
		<dc:creator>Norman</dc:creator>
				<category><![CDATA[Education]]></category>

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		<description><![CDATA[Shane Rivers, over at Only Good Movies has an article called &#8220;Top Film Schools&#8221; which, while a little too broad for my taste, is a great little list of film schools across the nation. He has something interesting in it, which also talks about film schools that have acting programs. This is great, because I [...]<p>Post from: <a href="http://normanhollyn.com">HOLLYN-wood by Norman Hollyn</a><br/><br/><a href="http://normanhollyn.com/2010/06/25/top-film-schools-and-uh-film-schools/">Top Film Schools and&#8230; uh&#8230; film schools</a></p>
]]></description>
			<content:encoded><![CDATA[<p>Shane Rivers, over at Only Good Movies has an article called &#8220;<a title="Shane Rivers on Top Film Schools" href="http://bit.ly/cKkicT" target="_blank">Top Film Schools</a>&#8221; which, while a little too broad for my taste, is a great little list of film schools across the nation. He has something interesting in it, which also talks about film schools that have acting programs. This is great, because I find that one of the things that most scares incoming students is working with actors.</p>
<p>In point of fact, USC has an entire acting school, which collaborates well with our film school but has one really big problem &#8212; pretty much everyone in the school is the same age as the students making our movies. This means that our students need to go outside of the school in order to do stories with anyone over 30 or under 18.  Narrow range, for sure.</p>
<p>However, Shane&#8217;s point is very well taken. I think I learned as much about editing as I did about acting, when I sat in on an acting class for a couple of years.</p>
<p>Post from: <a href="http://normanhollyn.com">HOLLYN-wood by Norman Hollyn</a><br/><br/><a href="http://normanhollyn.com/2010/06/25/top-film-schools-and-uh-film-schools/">Top Film Schools and&#8230; uh&#8230; film schools</a></p>
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		<title>Telling Stories Without Getting Hung Up in Technology</title>
		<link>http://normanhollyn.com/2010/06/16/telling-stories-and-technology/</link>
		<comments>http://normanhollyn.com/2010/06/16/telling-stories-and-technology/#comments</comments>
		<pubDate>Wed, 16 Jun 2010 03:08:58 +0000</pubDate>
		<dc:creator>Norman</dc:creator>
				<category><![CDATA[Education]]></category>
		<category><![CDATA[Film Study]]></category>
		<category><![CDATA[Filmmaking]]></category>
		<category><![CDATA[Teaching]]></category>
		<category><![CDATA[2 Reel Guys]]></category>
		<category><![CDATA[Larry Jordan]]></category>

		<guid isPermaLink="false">http://normanhollyn.com/?p=866</guid>
		<description><![CDATA[The biggest thing that attracted me to teach at USC full time, when I started there eight years ago, was the fact that the Dean told me that our mission was not to teach better toys (though we certainly have to teach technology) but to teach better storytelling. I don&#8217;t know a single filmmaker who [...]<p>Post from: <a href="http://normanhollyn.com">HOLLYN-wood by Norman Hollyn</a><br/><br/><a href="http://normanhollyn.com/2010/06/16/telling-stories-and-technology/">Telling Stories Without Getting Hung Up in Technology</a></p>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://bit.ly/9sdp0Z"><img class="size-full wp-image-867   alignleft" style="margin: 3px 5px;" title="2 Reel Guys, a podcast about storytelling" src="http://normanhollyn.com/wp-content/uploads/2010/06/2reelguys_logo_72dpi_FINAL.jpg" alt="2 Reel Guys - a videocast from Larry Jordan and Norman Hollyn" width="140" height="104" /></a></p>
<p>The  biggest thing that attracted me to teach at USC full time, when I started there eight years ago, was the fact that the Dean told me that our mission was not to teach better toys (though we certainly have to teach technology) but to teach better storytelling.</p>
<p>I don&#8217;t know a single filmmaker who thinks that their job is to play with technology.  Ask any cinematographer, editor, sound designer, production designer, actor, producer, director, etc. what they do for a living &#8212; and they&#8217;ll tell you that they&#8217;re storytellers.</p>
<p>So, it&#8217;s been a great disappointment that there is about fifty times more web content about <em>what</em> buttons you&#8217;d push then <em>why</em> you&#8217;d push those buttons. Sure, I learn a lot from video tutorials &#8212; I watch them all the time. I learn a ton from casts like <a title="Film riot, from Revision 3" href="http://bit.ly/aMMKan" target="_blank">Film Riot</a> and <a title="Avid Screencasts vidcast" href="http://bit.ly/dc8yhE" target="_blank">Avid Screencast</a>, as well as videos from <a title="Larry Jordan's web site" href="http://bit.ly/cP31By" target="_blank">Larry Jordan</a>, <a title="Ripple Training" href="http://bit.ly/c1M4tv" target="_blank">Ripple Training</a>, <a title="lynda.com tutorials" href="http://bit.ly/9PHFxC" target="_blank">Lynda</a> and more. But it pained me that there is so little out there about <em>why</em> you&#8217;d use a certain lens to tell a story, what costume designers do to <em>help a script</em>, how silence and sound work to <em>push the meaning</em> of a script, and more.</p>
<p>About a year ago, Larry Jordan (FCP guru, trainer and co-host of the necessary-to-listen-t0 show <a title="Digital Production Buzz" href="http://bit.ly/cnGC9A" target="_blank">The Digital Production Buzz</a>) and I were talking about working together, and it occurred to me that, together, we could create just such a videocast. Now, Larry is way more comfortable in front of a camera than I am, but I&#8217;ve been doing teaching and speaking for years, and had developed a number of very teachable concepts about story construction that I&#8217;d written about in my book <a title="The Lean Forward Moment" href="http://amzn.to/adPBmn" target="_blank">THE LEAN FORWARD MOMENT</a>. Surely, we could pool our overlapping talents and come up with something that could help fill that gap.</p>
<p>Well, thanks to the support of <a title="Avid's website" href="http://bit.ly/9hA0aN" target="_blank">Avid Technology</a>, we&#8217;ve been able to do just that.  We&#8217;ve already shot, and are finishing, 20 episodes of <a title="2 Reel Guys" href="http://bit.ly/9sdp0Z" target="_blank">a new  videocast called 2 Reel Guys</a> in which we talk about the concepts of the Lean Forward Moment in storytelling. Each episode deals with a different aspect of how to use the initial storytelling concepts that we talk about in the first two episodes. Some of the concepts that we deal with (in 6-10 minutes each) include: how to work with actors, how sound design and camera techniques can help enforce the story that you want to tell. We&#8217;ll talk about editing, costume design, collaboration and much much more over the run of the series (which will hopefully go beyond these first 20). Starting yesterday, we&#8217;ve released the first two episodes of <a title="2 Reel Guys" href="http://bit.ly/9sdp0Z" target="_blank">2 Reel Guys</a>, and we&#8217;ll unleash a new episode every two weeks &#8212; on the first and the fifteenth of each month.  It&#8217;s the start of something which is quite exciting to me &#8212; bringing the concepts that we&#8217;ve been working with and teaching for years &#8212; to you; all for the low low cost of nothing.</p>
<p>That&#8217;s right.  You can leave your wallets at the door (or on your night table, whichever is safer).</p>
<p>Give it a try and leave comments on our website.</p>
<p>Post from: <a href="http://normanhollyn.com">HOLLYN-wood by Norman Hollyn</a><br/><br/><a href="http://normanhollyn.com/2010/06/16/telling-stories-and-technology/">Telling Stories Without Getting Hung Up in Technology</a></p>
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		<title>Working With New Muscle Memory</title>
		<link>http://normanhollyn.com/2010/06/15/working-with-new-muscle-memory/</link>
		<comments>http://normanhollyn.com/2010/06/15/working-with-new-muscle-memory/#comments</comments>
		<pubDate>Tue, 15 Jun 2010 04:35:44 +0000</pubDate>
		<dc:creator>Norman</dc:creator>
				<category><![CDATA[Avid]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[Media Composer]]></category>
		<category><![CDATA[Supermeet]]></category>

		<guid isPermaLink="false">http://normanhollyn.com/?p=859</guid>
		<description><![CDATA[The new release of Avid&#8217;s Media Composer 5.0 has a ton of little interface changes in it, some of which initially made me crazy as I continually had to remember what they were (Steve Cohen has a great tutorial up on his blip.tv page which is well worth a viewing). This got me to thinking [...]<p>Post from: <a href="http://normanhollyn.com">HOLLYN-wood by Norman Hollyn</a><br/><br/><a href="http://normanhollyn.com/2010/06/15/working-with-new-muscle-memory/">Working With New Muscle Memory</a></p>
]]></description>
			<content:encoded><![CDATA[<p>The new release of Avid&#8217;s Media Composer 5.0 has a ton of little interface changes in it, some of which initially made me crazy as I continually had to remember what they were (Steve Cohen <a title="Steve Cohen's tutorial on new MC5 features" href="http://bit.ly/cp9MVk" target="_blank">has a great tutorial up on his blip.tv page</a> which is well worth a viewing).</p>
<p>This got me to thinking about how most filmmakers who I know have to develop a set of learned reactions in order to their job properly. As editors we learn the NLE tools when we&#8217;re first exposed to them (whether it&#8217;s Media Composer, FCP, Premier, After Effects  or any software tool) and develop a muscle memory about how to best use those tools.  Keyboard shortcuts are just the most obvious examples of these, but even something as simple as figuring the best way to create an overlap or L-cut, where picture and track are not edited at the same frame. (Naturally, Steve <a title="Steve Cohen's tutorial on " href="http://bit.ly/a0boS5" target="_blank">has a great tutorial</a> on a trick for doing this at the end of a sequence). Over the course of time, we build up a repertoire of methods and techniques that help us to do our job more quickly and efficiently, allowing us to think <em>more</em> and do the mechanics <em>less</em>.</p>
<p>But, like annual releases of cars, every new release of a piece of software introduces new features and it&#8217;s way too easy to ignore them and simply continue doing our work in the Good Old Way. This means that the NLE that is released in 2010 is not the NLE that I learned on in, let&#8217;s say, 2007 (though, truth be told, I learned my NLEs waaaay earlier than that &#8212; don&#8217;t ask). But we&#8217;re probably still editing with it as if it&#8217;s 2007.</p>
<p>In one  of the editors&#8217; groups that I&#8217;m a member of, I&#8217;m continually amazed at how many of us didn&#8217;t know the feature that another one of us is using. The same goes for many of my students at USC &#8212; the way that they taught themselves FCP in high school is the way they&#8217;re using it today &#8212; even though it&#8217;s changed since FCP5.</p>
<p>The problem, in my mind, is muscle memory. Our brain and body have been trained to think and act in a certain way, and it is damned hard to get them to work in any other way. It&#8217;s not a trait peculiar to filmmakers, of course. People drive the same route to work every day, have the same eating habits as they did when the got out of college, and maintain many of the same traits &#8212; for better or for worse &#8212; as ten years ago. It&#8217;s why my mother still can&#8217;t text people and it&#8217;s why we all misspell or misuse the same words year in and year out.</p>
<p>But that muscle memory tends to get in the way all too often and one of the chief responsibilities of a good filmmaker today is to keep on disrupting that muscle memory. If we&#8217;ve figured out an efficient way of lighting for 35mm film, we may need to relearn the methods when we move to HD-DSLR. Every time I finish a job it feels like I have to relearn the tools all over again.</p>
<p>And that&#8217;s because we do.</p>
<p>A responsible filmmaker must spend way more time teaching him or herself new technologies, new interfaces, and new methods before, during and after every job. At this past weekend&#8217;s EditFestNY conference, the editors of AVATAR talked about how the production was literally inventing the technology as they went along. By its very necessity, they had to create new muscle memories all the time. Most of us are not so directly challenged in our daily work, and we rarely are given leave by our employers to experiment. Our jobs <em><strong>reward</strong></em> doing things in established ways. There&#8217;s very little room for learning new methods and the mistakes that generally come with that exploration.</p>
<p>But, to my mind, the way in which we thrive as filmmakers is to continually put those shortcuts and workflows aside periodically and asking ourselves what could be done differently. We need to go to user group meetings, read blogs and view videos, to force ourselves to see how others work.</p>
<p>It&#8217;s how we&#8217;re going to keep useful to new employers and excited by our  work.</p>
<p>=============</p>
<p>Speaking of user groups, the geniuses at the Final Cut Pro User Group (notably Mike Horton and Dan Berube) are putting on the first ever Supermeet in Boston later this month &#8212; June 25th to be exact. There&#8217;s going to be some exciting presentations there, including some CS5 and Canon HD-DSLR workshops (remember what I said about muscle memory).  and it&#8217;s only fifteen bucks!!</p>
<p>You should hustle on over to the <a title="Supermeet website" href="http://bit.ly/dDtn8b" target="_blank">supermeet.com</a> website and learn more about the program and the details about it.  Supermeets are always a bundle of fun and, if you live in the Northeast, you should wend your way to Boston on the 25th.</p>
<p>Post from: <a href="http://normanhollyn.com">HOLLYN-wood by Norman Hollyn</a><br/><br/><a href="http://normanhollyn.com/2010/06/15/working-with-new-muscle-memory/">Working With New Muscle Memory</a></p>
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		<title>The One NLE To Rule Them All</title>
		<link>http://normanhollyn.com/2010/06/09/the-one-nle-to-rule-them-all/</link>
		<comments>http://normanhollyn.com/2010/06/09/the-one-nle-to-rule-them-all/#comments</comments>
		<pubDate>Wed, 09 Jun 2010 04:14:34 +0000</pubDate>
		<dc:creator>Norman</dc:creator>
				<category><![CDATA[Avid]]></category>
		<category><![CDATA[Editing]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[Adobe Premiere]]></category>
		<category><![CDATA[Automatic Duck]]></category>
		<category><![CDATA[Boris Continuum]]></category>
		<category><![CDATA[Media Composer]]></category>

		<guid isPermaLink="false">http://normanhollyn.com/?p=855</guid>
		<description><![CDATA[No, no, no.  I  don&#8217;t think that there&#8217;s one editing platform that rules over everything.  And I never have felt that way. When I edited on film, there were debates as to whether a Moviola upright was superior to a flatbed (too noisy!!  too assistant intensive!!) and I used both.  And once people moved increasingly [...]<p>Post from: <a href="http://normanhollyn.com">HOLLYN-wood by Norman Hollyn</a><br/><br/><a href="http://normanhollyn.com/2010/06/09/the-one-nle-to-rule-them-all/">The One NLE To Rule Them All</a></p>
]]></description>
			<content:encoded><![CDATA[<p>No, no, no.  I  don&#8217;t think that there&#8217;s one editing platform that rules over everything.  And I never have felt that way. When I edited on film, there were debates as to whether a Moviola upright was superior to a flatbed (too noisy!!  too assistant intensive!!) and I used both.  And once people moved increasingly over to the flatbeds, there were debates as to whether the KEM or Steenbeck or Moviola was the best. And I used them all.</p>
<p>So, this argument about Final Cut and Avid tires me out.  I feel old.  I&#8217;ve been there and done that. And I use them both.</p>
<p><a href="http://www.avid.com"><img class="alignleft" title="Media Composer 5.0" src="http://community.avid.com/cfs-file.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/buzz/clip_5F00_image0025_5F00_thumb_5F00_2327210B.gif" alt="Avid's Media Composer 5.0" width="263" height="137" /></a>But one thing that the imminent release of Avid Media Composer 5.0 (this Thursday, June 10th) brings to mind is just how much we want our editing machines to do exactly what we want them do. There is a tremendous amount to like in this great improvement to MC (as we cool and insufferable editors like to call it).  Personally, I love the new stereo tracks &#8212; which enable me to save great amounts of screen real estate and put keyframes and volume graphic moves on both channels of a stereo sound simultaneously. And I like how I can mix and match frame rates, raster sizes and a slew of other crazy stuff that I don&#8217;t really understand, right in my timeline without doing complicated conversions.  Oh, the conversions are still there, but now I don&#8217;t have to do them &#8212; MC does them  in the background for  me.</p>
<p>I&#8217;m lazy like that. And I don&#8217;t really understand it well enough to <em>not</em> be lazy.</p>
<p>But some of the coolest things in the new release are not really new, they&#8217;ve been in Final Cut for a while &#8212; editing directly in the timeline without switching back and  forth between Avid&#8217;s modes, for instance. Personally, I like the old trim mode in Media Composer, but if you&#8217;re used to dragging and dropping on the Final Cut timeline, this is going to seem very familiar to you.</p>
<p>Another thing that I really like in the new Media Composer is that I can edit directly in QuickTime, without conversion or transcoding to Avid Media files. Yeah, just like Final Cut does. I can also edit Red files directly, along with AVCHD and P2 and XDCamEX. But that QuickTime editing is great.</p>
<p>So, now (to a great degree) I can have some of what I like in Final Cut right inside Media Composer.</p>
<p>It gets even better.  Though I haven&#8217;t tested it yet (Boris!!  Are you listening??) Boris <a title="Boris AAF transfer" href="http://bit.ly/aBSlR4" target="_blank">released a video today</a> talking  about a new product that they&#8217;ve got coming out called Boris AAF Transfer. If this software lives up to its hype, it will make it very easy to edit a sequence in Final Cut and export the timeline to Media Composer and easily relink everything to the original media without complicated transcoding. In fact, with Avid&#8217;s QuickTime AMA (new in 5.0), you can simply link the transferred timeline back to the original FCP media and &#8212; voilá &#8212; you&#8217;ve got an Avid Media Composer project ready for editing, finishing, sound work or whatever you want to do.</p>
<p><img class="alignleft" style="margin: 3px 5px;" title="Automatic Duck" src="http://www.automaticduck.com/images/Sep2009-AnimDuck.gif" alt="" width="182" height="73" />For years, people have been doing a similar thing using Wes Plate&#8217;s awesome <a title="Automatic Duck Pro export" href="http://bit.ly/9gl5h1" target="_blank">Automatic Duck</a>, though it did take a few more contortions and is twice the price of Boris&#8217;s solution. Without testing Boris AAF Transfer it&#8217;s  impossible to know whether it can handle sequences of the complexity that Automatic Duck does. Wes&#8217; plug-in has been so reliable for so long that it&#8217;s hard to imagine that Boris&#8217; 1.0 version can come  close.</p>
<p>But Boris has been doing fantastic FX plug-ins for FCP and Avid (many of their effects come standard with the full version of Media Composer &#8212; sorry students) that it&#8217;s an exciting development. Often I go for their plug-ins over Apple&#8217;s or Avid&#8217;s.  So I am encouraged and hopeful.</p>
<p>And that leads me back to my original point. What I&#8217;ve observed over the years is not how different editing systems are, but how similar. When Avid was just starting, they looked over the shoulder of companies like Lightworks and saw that &#8212; holy splice mark Batman!! &#8212; you could actually <em>edit in the timeline</em>. And, lo and behold, trim mode was born. When Randy Ubillos, creator of the original Adobe Premiere, first created what would become Final Cut Pro, he was able to take a look at what both Premiere and Media Composer were doing wrong, think hard, and improve on them (Lightworks was, by then, a non-competitor). And now, with every release of each NLE, they&#8217;re looking at what their competitors are doing better than they are, and putting it into their own software.</p>
<p>No one knew they needed &#8220;select to the  right&#8221; until FCP introduced it. It is now in  MC (since 4.0 or thereabouts).</p>
<p>So, in my opinion, there is not &#8220;one NLE to rule them all.&#8221; The best NLE is  <em>all of them together</em>, especially when there are companies like Boris and Automatic Duck to build bridges between them. Especially when companies like Avid take a look at what Apple and Red and others are doing, and put it in their software. Especially when there are editors out there who keep on pushing those companies to create better and better NLEs.</p>
<p>[<a title="Get for FCP" href="http://bit.ly/aUCrIb" target="_blank" class="broken_link">Don't even get me started on Get</a>. Though not as cool as Avid's ScriptSync, it is so way cool that there were editors at a recent LAFCPUG meeting ready to throw down their hard-to-come-by-recession-dollars for a copy.]</p>
<p>What we want, when you really get down to it, are our favorite companies out there &#8212; Apple, Adobe, Avid, Sony, and a host of others &#8212; to keep running scared and looking at others who are doing  great innovation and trying to figure out how to do it themselves.</p>
<p>Then I can have one or two or three of them sitting on my Mac, and move effortlessly between them.  Then it won&#8217;t be the software that will rule, it will be the Mac sitting on my desk that will be the <strong>one true NLE to rule them all.</strong></p>
<p>Post from: <a href="http://normanhollyn.com">HOLLYN-wood by Norman Hollyn</a><br/><br/><a href="http://normanhollyn.com/2010/06/09/the-one-nle-to-rule-them-all/">The One NLE To Rule Them All</a></p>
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