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	<title>HOLLYN-wood (Norman, that is)</title>
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	<link>http://normanhollyn.com</link>
	<description>Thoughts on media, technology, the film business and beyond</description>
	<lastBuildDate>Sun, 06 May 2012 22:08:25 +0000</lastBuildDate>
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		<title>Why Hiring From the Bottom is A Real Bonehead Move</title>
		<link>http://normanhollyn.com/2012/05/06/why-hiring-from-the-bottom-is-a-real-bonehead-move/</link>
		<comments>http://normanhollyn.com/2012/05/06/why-hiring-from-the-bottom-is-a-real-bonehead-move/#comments</comments>
		<pubDate>Sun, 06 May 2012 22:00:52 +0000</pubDate>
		<dc:creator>Norman</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Education]]></category>
		<category><![CDATA[Indie Films]]></category>
		<category><![CDATA[Teaching]]></category>

		<guid isPermaLink="false">http://normanhollyn.com/?p=1040</guid>
		<description><![CDATA[At the risk of seeming like a real obnoxious pinhead, I&#8217;m going to start off this posting with a line that I&#8217;d hate in someone else&#8217;s post (hey, life ain&#8217;t fair). But it will be in the service of making a larger point about how people hire film craftsmen. So, here it goes. I was [...]<p>Post from: <a href="http://normanhollyn.com">HOLLYN-wood by Norman Hollyn</a><br/><br/><a href="http://normanhollyn.com/2012/05/06/why-hiring-from-the-bottom-is-a-real-bonehead-move/">Why Hiring From the Bottom is A Real Bonehead Move</a></p>
]]></description>
			<content:encoded><![CDATA[<p>At the risk of seeming like a real obnoxious pinhead, I&#8217;m going to start off this posting with a line that I&#8217;d <em>hate</em> in someone else&#8217;s post (hey, life ain&#8217;t fair).  But it will be in the service of making a larger point about how people hire film craftsmen.</p>
<p>So, here it goes.</p>
<p>I was trapped in a security line at Heathrow Airport while on the way back from a conference in Cape Town, South Africa when I heard a middle aged man unwittingly put it all in perspective.  (There. I&#8217;ve said it. I don&#8217;t feel better about it, but at least now I can move past it.)</p>
<p>So, we&#8217;re stuck on one of those long security lines made even worse by the fact that British Airways has decided to open only one line for hundreds of people.</p>
<p>Now, last time I checked, it had been more than a decade since these security procedures have been instituted at worldwide airports. Yet, still, there are those fliers who seem to have ignored ten years of experience. They forget about the liquids, they don&#8217;t take off belts or shoes or any number of other alarm triggering devices.  I&#8217;ve got this down to a science by now &#8212; cel phone, money, and wallets in my jacket pockets, my belt and other loose items inside my shoes, with it all in a box with my laptop. </p>
<p>But I travel a lot.  I don&#8217;t expect everyone to have gotten this down like I do.  But, damn, how many times do you have to listen to those TSA folks drone on about small liquids and laptops before you figure it out.</p>
<p>Anyway, the line is slow moving until it <strong>stops</strong> moving because one puzzled couple can&#8217;t seem to get anything right. Anything.  The crowd grows restless and finally one businessman in front of me mutters (and this is the point of the whole story so pay attention now) at them &#8220;Noob.&#8221;. Pronounced &#8220;newb&#8221;</p>
<p>And the guy was right. These two newbies were slowing everyone else down.</p>
<p>I thought about this when I got a request the other day from someone looking to hire an editor. No pay involved, but a &#8220;chance to work with great talent, and get something for their reel.&#8221;</p>
<p>I must get four or five requests like this a month, and I have never seen any of them with any real value. For the intern. There are newbies directing, newbies producinF, newbies acting in it. And this makes the likelihood of this being good for a reel pretty damned slim.</p>
<p>Now, I firmly believe that there are real values in working on volunteer projects. Anyone who has read my THE FILM EDITING ROOM HANDBOOK (and stayed awake) might remember that I talked about this. There are more ways to get paid than money.</p>
<p>But jumping onto a project with noobs all around (I am aware that the definition of this will change as you move forward in your career) doesn&#8217;t help you learn and will rarely help you build a larger group of people who know they can trust you (which is really the point of every job and job search you should be doing). More frequently, it will hold up the line as you and others try to figure out if toothpaste should be considered a liquid and put into that plastic Baggie.</p>
<p>By extension, producers should think twice before going to the all-volunteer route.  I&#8217;ve heard stories of actors bailing in mid shoot because they got involved in something else they were more interested in (or compensated for). I&#8217;ve seen plenty of films that lost composers because they delayed locking their picture past the point where the composer could do it for free for them.</p>
<p>Noobs don&#8217;t <em>mean</em> to make these errors.  They just <em>do</em>, because that&#8217;s how we creatives learn.  At USC we know that our students will rarely learn from lectures. They have to do and fail at projects.  And that&#8217;s what a lot of noob projects are.  No harm in that, but I resent when that no-pay-necessary attitude extends to bigger projects. Some people would rather spend the money on a great looking VFX package than an editor with enough experience to give them a great working story.</p>
<p>I&#8217;ve edited for noobs and I&#8217;m sure I will do it again when the people are right. But I&#8217;d rather work on a project with a producer who isn&#8217;t hiring people who don&#8217;t know where their shampoo goes on the TSA line. Makes me feel better about how he/she feels about me.</p>
<p>Post from: <a href="http://normanhollyn.com">HOLLYN-wood by Norman Hollyn</a><br/><br/><a href="http://normanhollyn.com/2012/05/06/why-hiring-from-the-bottom-is-a-real-bonehead-move/">Why Hiring From the Bottom is A Real Bonehead Move</a></p>
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		<title>Is Film Dead? Then Why Do People Keep Wishing For It To Return?</title>
		<link>http://normanhollyn.com/2012/04/11/is-film-dead-then-why-do-people-keep-wishing-for-it-to-return/</link>
		<comments>http://normanhollyn.com/2012/04/11/is-film-dead-then-why-do-people-keep-wishing-for-it-to-return/#comments</comments>
		<pubDate>Wed, 11 Apr 2012 04:01:12 +0000</pubDate>
		<dc:creator>Norman</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Digital Cinema]]></category>
		<category><![CDATA[Finishing]]></category>
		<category><![CDATA[Post Production]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[The Future]]></category>
		<category><![CDATA[digital distribution]]></category>
		<category><![CDATA[film is dead]]></category>

		<guid isPermaLink="false">http://normanhollyn.com/?p=1032</guid>
		<description><![CDATA[I am a member of the Academy of Motion Picture Arts and Sciences, which is that Academy.  The one that gives out the Oscars every year. Though, actually, that&#8217;s only one teeny tiny part of what the Academy does. One other thing that it does is to recognize great student work from around the world [...]<p>Post from: <a href="http://normanhollyn.com">HOLLYN-wood by Norman Hollyn</a><br/><br/><a href="http://normanhollyn.com/2012/04/11/is-film-dead-then-why-do-people-keep-wishing-for-it-to-return/">Is Film Dead? Then Why Do People Keep Wishing For It To Return?</a></p>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.bing.com/Dictionary/search?q=define+angry&amp;qpvt=definition+angry&amp;FORM=DTPDIA"><img class="alignleft" style="margin-bottom: 5px; margin-right: 5px;" title="Angry Much?" src="http://wallpaperswide.com/thumbs/angry_birds_new_version-t2.jpg" alt="" width="408" height="264" /></a>I am a member of the Academy of Motion Picture Arts and Sciences, which is <em>that</em> Academy.  The one that gives out the Oscars every year. Though, actually, that&#8217;s only one teeny tiny part of what the Academy does.</p>
<p>One other thing that it does is to recognize great student work from around the world &#8212; by giving out Student Oscars. I am one of a whole slew of members who watch shorts (defined as 40 minutes or under &#8212; which often doesn&#8217;t seem so short) from non-U.S. film schools so we can vote on the ones that we think represent filmmakers who we would love to see be nominated for feature films in the future.  It&#8217;s a great committee</p>
<p>But something odd happened the other night, and it dovetailed nicely with an annual survey that Harry Miller conducts for <a title="American Cinema Editors" href="http://bit.ly/Hnd0cP" target="_blank">A.C.E.</a> every year.</p>
<p>Here&#8217;s the odd thing that happened.  One of the committee members got up and noted that fewer and fewer of the films submitted to us are captured on film. This member wondered if there wasn&#8217;t some way that we acknowledge and reward films that were actually shot on film. He wasn&#8217;t suggesting that we vote with that in mind, he hastened to add. He just felt that the Academy awarded films. And he wanted to acknowledge those that were shot on film.</p>
<p>With that, my jaw nearly dropped to the floor and one of my row-mates asked if I wanted to stand up and kick some butt.  Well, I did want to do that, though it was not the forum for that. So I kept my seat, and put my jaw back in its proper place.</p>
<p>You see, it seems to me that what we really do in the Academy is honor good stories, well told (THE ARTIST notwithstanding). It doesn&#8217;t matter if they&#8217;re captured on a Flip Cam (well, not anymore, I guess) or 70mm. Entrancing, captivating stories know no format.</p>
<p>This was borne out by a survey that <a title="Harry B. Miller's IMDb entry" href="http://imdb.to/Ijvbdf" target="_blank">Harry Miller</a> helps to conduct every year among members of A.C.E. who are editing movies and television. Since 2004 he has asked a number of questions. One of them is what format (&#8220;camera original&#8221; in his survey) the editors&#8217; projects were captured on. Back in 2004, the breakdown went something like this:</p>
<table width="70%" border="2" align="center">
<tbody>
<tr>
<td width="70%">16mm film</td>
<td>7.5%</td>
</tr>
<tr>
<td>35mm film</td>
<td>72.6%</td>
</tr>
<tr>
<td>70mm</td>
<td>0%</td>
</tr>
<tr>
<td>DV-HD</td>
<td>0%</td>
</tr>
<tr>
<td>HD (24p)</td>
<td>10%</td>
</tr>
<tr>
<td>Digital (Drive/Tape/etc.)</td>
<td>0%</td>
</tr>
</tbody>
</table>
<p>Now, let&#8217;s jump ahead a mere seven years to last year &#8211; 2011.</p>
<table width="70%" border="2" align="center">
<tbody>
<tr>
<td width="70%">16mm film</td>
<td>2.48%</td>
</tr>
<tr>
<td>35mm film</td>
<td>15.53%</td>
</tr>
<tr>
<td>70mm</td>
<td>0.62%</td>
</tr>
<tr>
<td>DV-HD</td>
<td>15.53%</td>
</tr>
<tr>
<td>Digital (Drive/Tape/etc.) (includes 24p)</td>
<td>62.11%</td>
</tr>
<tr>
<td>Other</td>
<td>4.35%</td>
</tr>
</tbody>
</table>
<p>If my math is correct (and I was pretty damned good at simple math back in high school) that is a six-fold increase in Digital acquisition, while 35mm film fell to one-fourth of its 2004 percentage.</p>
<p>Now Harry would be the first to confess that this survey was completely non-scientific. It includes pretty much whoever wanted to respond and doesn&#8217;t include anyone who either forgot or didn&#8217;t want to respond. But the trend is completely obvious. Kodak isn&#8217;t just in bankruptcy, its film side is dead, dead, dead. Labs may be making some decent money making prints worldwide, but more than 50% of U.S. theaters are digital now and the world is fast catching up. Those cinematographers who are still developing film negative are looking at a future in which it will get increasingly more difficult (and, hence, more expensive) to process film neg. Which means that fewer and fewer productions will shoot film. Which means that lab work will get even more expensive.</p>
<p>Which means that film will pretty much die. No, let me take that back.  It won&#8217;t &#8220;pretty much die,&#8221; it will totally absolutely die.</p>
<p>Since all of our theaters will eventually be digital projection (and nearly 100% of our films will go through a digital finish anyway), I defy anyone&#8217;s mother or non-industry friend to tell the difference between a digital capture film like THE GIRL WITH THE DRAGON TATTOO or the upcoming SPIDERMAN 3, and a film capture. Either subconsciously or consciously.</p>
<p>Wishing that film would come back seems about as pointless to me as pining after those really great lemon cookies that Keebler used to make that I loved so much.  That now are dead, dead, dead.</p>
<p>I think it&#8217;s time to reward &#8220;good stories, well told&#8221; and forget how they were shot. Or, let&#8217;s bring those Keebler Lemon Cookies back.</p>
<p>Post from: <a href="http://normanhollyn.com">HOLLYN-wood by Norman Hollyn</a><br/><br/><a href="http://normanhollyn.com/2012/04/11/is-film-dead-then-why-do-people-keep-wishing-for-it-to-return/">Is Film Dead? Then Why Do People Keep Wishing For It To Return?</a></p>
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		<title>Do We Really Want To OWN Our Media?</title>
		<link>http://normanhollyn.com/2012/04/07/do-we-really-want-to-own-our-media/</link>
		<comments>http://normanhollyn.com/2012/04/07/do-we-really-want-to-own-our-media/#comments</comments>
		<pubDate>Sat, 07 Apr 2012 02:27:34 +0000</pubDate>
		<dc:creator>Norman</dc:creator>
				<category><![CDATA[Distribution]]></category>
		<category><![CDATA[Interactive Media]]></category>
		<category><![CDATA[The Future]]></category>

		<guid isPermaLink="false">http://normanhollyn.com/?p=1023</guid>
		<description><![CDATA[I spent some time, this morning, at the TRANSMEDIA:HOLLYWOOD conference, which is a joint conference between USC and UCLA now in its third year. Transmedia (which you can read about on Henry Jenkins&#8217; blog or on Wikipedia &#8212; since Jenkins is the man who came up with the term you might want to start there) [...]<p>Post from: <a href="http://normanhollyn.com">HOLLYN-wood by Norman Hollyn</a><br/><br/><a href="http://normanhollyn.com/2012/04/07/do-we-really-want-to-own-our-media/">Do We Really Want To OWN Our Media?</a></p>
]]></description>
			<content:encoded><![CDATA[<div align="left"><a href="http://bit.ly/HtD4AM"><img class="aligncenter" style="max-width: 800px;" title="Transmedia Storytelling" src="http://bit.ly/HtD4AM" alt="" width="418" height="326" /></a></div>
<div align="left"></div>
<div align="left">I spent some time, this morning, at the <a href="http://bit.ly/HfHfhl" target="_blank">TRANSMEDIA:HOLLYWOOD conference</a>, which is a joint conference between USC and UCLA now in its third year.</div>
<p>Transmedia (which you can read about on <a href="http://bit.ly/HmZyWo" target="_blank">Henry Jenkins&#8217; blog</a> or on <a href="http://bit.ly/IhPb3m" target="_blank">Wikipedia</a> &#8212; since Jenkins is the man who came up with the term you might want to start there) is basically the idea that you can create a world with many different stories coming from it &#8212; and that those stories can exist in all sorts of media.  Films and television are only two of them, but if you think about having the characters in those works also tweeting as if they were real, or exploring other characters from those worlds in a graphic novel or short story, or any of a dozen other forms of media (think songs, think fan fiction, and then keep thinking).  I have been telling anyone who will listen that transmedia storytelling is the way that we&#8217;re going to survive in the future media/content creation world.  Wouldn&#8217;t it be cool if we could present ourselves, not as editors of films, but as editors of the XYZ franchise?  Yep, I know the world and the characters in XYZ world so well, that you want to hire me for all of the manifestations of that world.  The same with writers, directors, actors, etc.</p>
<p>So the conference was interesting. But something that one of the participants said really piqued my interest. Jennifer Holt, who was the sole academic on the panel and who runs the <a href="http://bit.ly/If0JS6" target="_blank">Media Industries Project at UC Santa Barbara</a>, said the following fascinating thing. &#8220;People don&#8217;t want to own media anymore.&#8221; People, she said, want to view (and, I assume, rent), not own.</p>
<p>This flies in the face of the prevailing wisdom of only two years ago, which said that people wanted to hold onto their media, that they would rather download music and films than stream them. But that is clearly no longer the case.  I prefer to listen to music on Spotify, rather than download it to my iTunes library. I prefer to watch movies on Netflix rather than buy the DVD or download. So it&#8217;s not only physical media that is dying, but bits and bytes on my drives.  Yeah, I like to download things on occasion, or for my classroom use, but I confess that I&#8217;m an outlier. The DVD of Matrix that I lent my daughter is still sitting in her internal DVD drive.  Not only does that mean that I don&#8217;t need it to watch, but it also means that she doesn&#8217;t have the need of her DVD drive. Mix CDs are gone.  Playlists are in.</p>
<p>And, old industry distribution models &#8212; buh bye.</p>
<p>Post from: <a href="http://normanhollyn.com">HOLLYN-wood by Norman Hollyn</a><br/><br/><a href="http://normanhollyn.com/2012/04/07/do-we-really-want-to-own-our-media/">Do We Really Want To OWN Our Media?</a></p>
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		<title>Mass Media Goes New Media (and vice versa)</title>
		<link>http://normanhollyn.com/2012/03/08/mass-media-goes-new-media-and-vice-versa/</link>
		<comments>http://normanhollyn.com/2012/03/08/mass-media-goes-new-media-and-vice-versa/#comments</comments>
		<pubDate>Thu, 08 Mar 2012 00:49:16 +0000</pubDate>
		<dc:creator>Norman</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[television]]></category>
		<category><![CDATA[advertising]]></category>
		<category><![CDATA[Leo Laporte]]></category>
		<category><![CDATA[Netflix]]></category>
		<category><![CDATA[new media]]></category>
		<category><![CDATA[TWiT]]></category>

		<guid isPermaLink="false">http://normanhollyn.com/?p=1004</guid>
		<description><![CDATA[Ironically, as mainstream moves closer to us in the web world, podcasts and the web world are looking more and more like mainstream media.<p>Post from: <a href="http://normanhollyn.com">HOLLYN-wood by Norman Hollyn</a><br/><br/><a href="http://normanhollyn.com/2012/03/08/mass-media-goes-new-media-and-vice-versa/">Mass Media Goes New Media (and vice versa)</a></p>
]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-medium wp-image-1007" style="margin-left: 0px; margin-right: 5px;" title="02_plasma_tv_logo_removing_dvd_mode_4" src="http://normanhollyn.com/wp-content/uploads/2012/03/02_plasma_tv_logo_removing_dvd_mode_4-300x200.jpg" alt="" width="300" height="200" /></p>
<p>It only took about five years, but the folks who program and distribute television are finally waking up to the idea that most of us don&#8217;t know or care what network our favorite programs are on. As I&#8217;ve said many times before, most of us use our PVR/DVRs/TiVo/TiVo-like boxes to select our programming not by network, but by <strong>name</strong> of program, <strong>time</strong> of day we want to watch, show <strong>cast</strong> or some other metadata that has nothing to do with the network that it&#8217;s on (I&#8217;d say that&#8217;s even true of HBO and other major pay cable networks). If it weren&#8217;t for that damned network logo usually annoyingly jumping away on the bottom right of the screen I&#8217;d hardly even remember what network the program was from.</p>
<p>The issue is further exacerbated by the fact that many of us are watching partial and whole programs online now. And while the networks would love to restrict our viewing to their own websites, that&#8217;s simply not the way that it&#8217;s happening anymore. More of us are watching whole seasons of shows way after they aired &#8212; on iTunes or Netflix, for instance.</p>
<p>(In fact, there&#8217;s a whole post that I could write about how the creators of episodic programming need to rethink their storytelling techniques, now that episodes are increasingly watched two or three at a time, rather than one a week.)</p>
<p>In yesterday&#8217;s New York Times, there&#8217;s an article by Bill Carter and Brian Stelter about how DVRs and streaming are changing how shows are rated. <a title="NY Times article on changes in network ratings" href="http://nyti.ms/AEDSvP">The article, which may be behind a paywall</a> by now, depending on your relationship with the Times, makes the case that when these time shifting factors are taken into account, shows like &#8220;American Idol&#8221; lose their ratings dominance that they claim in the overnight ratings race.</p>
<p style="text-align: center;">=====================================</p>
<h6>Update on March 10, 2012</h6>
<p style="text-align: center;">After I wrote this article, I saw an article on Techopinions by Tim Bajarin , called <a title="Tim Bajarin on the slow intelligence of the TV Industry" href="http://bit.ly/x1wdPM" target="_blank">Why the TV Industry is Vulnerable to Apple</a>, in which he talks about the slow movement of the TV <del>barons</del> industry to accept what true video on demand really means. The piece dovetails nicely with this post.  Here is just one excerpt from this must-read piece.</p>
<blockquote><p>But to be clear, while they are starting to embrace the Internet as a vehicle for distribution, they are doing so reluctantly. If they had their way, they would keep total control of this distribution for themselves and drive their viewers only to their dedicated sites for viewing their shows.</p></blockquote>
<p style="text-align: center;">====================================</p>
<p>This is no surprise to anyone under the age of 92, of course. Even my Mom timeshifts her daily dose of &#8220;Jeopardy&#8221; (though she does it with an amazing technology called VHS tape &#8212; which she still can buy and reuse, despite its alleged death). Yet, until recently, advertisers believed that viewers who watched shows later skipped through the commercials, making them useless. Over the years this attitude softened to credit viewers who watch shows slightly after their airdate. Advertisers and networks have agreed on a measurement called &#8220;C3&#8243; which takes into account viewers who timeshift up to 3 days after a show&#8217;s initial airing under the theory that those viewers watch shows the way that live viewers do &#8212; top to bottom without skipping commercials. (Paul Lee, the president of ABC Entertainment, said ABC is able to “capture about 93 percent” of the value of the “Modern Family” audience with the C3 ratings, according to the Times article).</p>
<p>Viewers who watch a show a week, a month or years later &#8212; well, we didn&#8217;t deserve counting.</p>
<p><span id="more-1004"></span></p>
<p>So advertisers are booking slots based on that plus three grouping, when they can. If you&#8217;re going to have a sale on Friday, it makes more sense to advertise it on Tuesday, Wednesday and Thursday, rather than just on Thursday. Lee mentions movie advertising for Friday film openings. The movie companies would rather advertise on a Wednesday, with a highly rated show like &#8220;Modern Family&#8221; (that will have viewing for several days), rather than on a lower rated show on Thursday or Friday, which will only have value for one day. A show like &#8220;American Idol&#8221; doesn&#8217;t have good ratings with added streaming and DVR (once you&#8217;ve read online who&#8217;s won, there&#8217;s little value in watching), so advertisers are starting to take their money to shows based on overall popularity, not just on the day they are on.</p>
<p>Add into that, that companies like TiVo, Dish, Hulu and the networks&#8217; own website, can derive their ratings with far more accuracy, and give much more data, than a Neilson system, which relies heavily on diaries and a small number of set-top boxes.</p>
<p>However, you say, what about all the people who skip the commercials on these time shifted experiences.</p>
<p>Well, now, networks and advertisers are beginning to see the value in people who actually record a show and watch it, rather than put it on our TVs as an accompaniment to putting our clothes in the washing machine, or cooking and cleaning up from our dinners. They call it &#8220;appointment television&#8221; and the article mentions that advertisers are feeling that even those commercials-skippers still see the commercials as they zoom by. And they feel that there is value in that.</p>
<p>The article also mentions that executives feel that fans of shows are now watching entire seasons rather than the normal 50% of episodes.</p>
<p>This is all beginning to feel like web-based programming to me. Think about it &#8212; when you&#8217;ve subscribed to a podcast, you can watch any episode you want, whenever you want, but you can dive back into the entire back catalog and watch all of them &#8212; whenever you want, on whatever device will support playback.</p>
<p>It&#8217;s nice that mainstream media has finally learned what we&#8217;ve known all along &#8212; that treating media like food is the best way to get us to eat it. Let us choose when we want to eat, how big our portions will be, and what our food will be. That&#8217;s what podcatcher software, and pod listening software on our devices.</p>
<p>Ironically, however, as mainstream moves closer to us in the web world, podcasts and the web world are looking more and more like mainstream media.</p>
<p>Take Leo La Porte&#8217;s <a title="TWiT network" href="http://bit.ly/x1N9dT" target="_blank">TWiT network</a>, for instance. TWiT has grown from a few shows centered around technology to a network of over 30 shows which are online 24/7, with subject matter beyond technology &#8212; including home theater, law, photography and more.</p>
<p>And, as they&#8217;ve gotten more and more professional, they have moved further and further toward the way mainstream media works. The shows are now moving into predetermined time slots, have grown into often bloated lengths, and have predetermined advertising slots (which also get incredibly bloated). The commercials are slotted unpredictably within the show and are presented by the hosts, making it much harder to identify and skip them.</p>
<p>In other words, TWiT is staring to look a lot more like traditional, mainstream media. It sounds a lot like old-time radio.</p>
<p>When we see Netflix and other companies beginning film production, and podcasters emulating traditional media formats, we&#8217;re looking at both poles of the media world moving closer and closer to each other.</p>
<p>As a media consumer, I have mixed feelings about that, but it bodes well for content producers. We&#8217;re seeing more professionalization on one end, as formerly low-end producers try to differentiate themselves from the competition. Revision 3&#8242;s has some very well produced shows</p>
<p>This means that there is more work for people who do professional looking work. It&#8217;s like what happened when the Mac first came out and everybody started producing newsletters. Some of the ugliest newsletters ever! But after a short time, companies and organizations that wanted to separate them from the cheese, started hiring the people who they had blown past before in their over self-confidence. There was a value, they finally learned, in talent.</p>
<p>I think that we&#8217;re starting to see that in the media production world as well. Anyone can throw up an iSight camera and start a videocast. But, after the audience starts to differentiate between cheese and good content, and starts to move to the well-produced stuff, you&#8217;ll see the professionals back on top again.</p>
<p>Luckily, however, the equipment will still be cheap, and the distribution possibilities large enough, to leave room for new upstarts to continue to do what they do best &#8212; challenge the establishment, as they make their own stories, told in their own way.</p>
<p>Ironically, that establishment now includes some of our old &#8220;new media&#8221;.</p>
<p>Post from: <a href="http://normanhollyn.com">HOLLYN-wood by Norman Hollyn</a><br/><br/><a href="http://normanhollyn.com/2012/03/08/mass-media-goes-new-media-and-vice-versa/">Mass Media Goes New Media (and vice versa)</a></p>
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		<title>3D Finally Catches A Break</title>
		<link>http://normanhollyn.com/2012/02/21/3d-finally-catches-a-break/</link>
		<comments>http://normanhollyn.com/2012/02/21/3d-finally-catches-a-break/#comments</comments>
		<pubDate>Tue, 21 Feb 2012 02:39:44 +0000</pubDate>
		<dc:creator>Norman</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Digital Cinema]]></category>
		<category><![CDATA[Distribution]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[box office]]></category>
		<category><![CDATA[Imax]]></category>
		<category><![CDATA[stereoscopic]]></category>

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		<description><![CDATA[And So Do The Studios I don&#8217;t know if you&#8217;ve noticed, but the United States government (thank you Joe Biden) and the Chinese government (thank you Xi Jinping) have signed an agreement that allows more American/Hollywood made films to enter the Chinese distribution market. And makers of big, stereoscopic blockbusters are to thrilled that I [...]<p>Post from: <a href="http://normanhollyn.com">HOLLYN-wood by Norman Hollyn</a><br/><br/><a href="http://normanhollyn.com/2012/02/21/3d-finally-catches-a-break/">3D Finally Catches A Break</a></p>
]]></description>
			<content:encoded><![CDATA[<h3>And So Do The Studios</h3>
<p>I don&#8217;t know if you&#8217;ve noticed, but the United States government (thank you Joe Biden) and the Chinese government (thank you Xi Jinping) <a title="New York Times article on 3D films in China" href="http://nyti.ms/wD897v" target="_blank">have signed an agreement that allows more American/Hollywood made films to enter the Chinese distribution market.</a></p>
<p>And makers of big, stereoscopic blockbusters are to thrilled that I can hear their cheers all the way up at my house (which isn&#8217;t far from the studios, but still&#8230;.).</p>
<p>So, what do I mean by this.</p>
<p>I&#8217;d be hard pressed to name more than three people over the age of 23 who really care enough about 3D to actually pay the extra money to go see a movie in stereoscopic. Hell, I don&#8217;t even think most of my students care that much about it.</p>
<p><img class="alignleft" style="margin: 1px 5px;" title="Jar Jar Binks - Now in 3D!!" src="http://images.wikia.com/starwars/images/c/c0/Jarjarport.jpg" alt="" width="203" height="284" />Sure, it&#8217;s really cool to watch Jar Jar Binks coming straight at you but, honestly, do you know anyone who wasn&#8217;t a STAR WARS fan who went to see the re-release of Episode 1?  The second weekend boxoffice dropped off almost 65% from the first weekend.  Hell, it couldn&#8217;t even beat the Journey sequel in <em>it&#8217;s</em> second week. 3D probably didn&#8217;t bring in any more people than a 2D release of it would have.</p>
<p>Ultimately, 3D isn&#8217;t that big a selling point here in the U.S., especially when you add in the surcharges, and popcorn, and all of the red wine you&#8217;ll need to drink to get through it. <a title="Why 3D Movies Will Cost More in 2012" href="http://bit.ly/wA8kzY" target="_blank">And you may soon be charged extra for those fantastic 3D glasses!</a></p>
<p>In fact, I know more people who will avoid a movie in 3D (not just my wife, though she&#8217;s pretty vocal on this topic) because they don&#8217;t like the whole experience.  The glasses aren&#8217;t comfortable.  It hurts when I move my head around. I get tired more quickly.</p>
<p>Etcetera and etcetera.</p>
<p>So, it&#8217;s getting harder to justify the additional expense that a 3D movie costs in production and post production (<a title="3D Production Costs" href="http://www.google.com/url?sa=t&amp;rct=j&amp;q=&amp;esrc=s&amp;source=web&amp;cd=3&amp;ved=0CDkQFjAC&amp;url=http%3A%2F%2Ffalsecreekproductions.com%2Fwp-content%2Fuploads%2F2011%2F01%2FCost-of-3D-Movie-3.12.11-v2.pdf&amp;ei=6vVCT-GFGI3SiAKAwonCAQ&amp;usg=AFQjCNFTx8zoxCeAKuEF4paNZmMJp-79wg&amp;sig2=z9hhq_675JkG1KvNtVY0gA" target="_blank">a flawed white paper, from White Creek Productions</a>, claims an increase of 18%, but fails to take into account the almost doubling of costs in the Digital Intermediate and VFX creation processes).  When COWBOYS &amp; ALIENS investigated the additional costs, additional shooting and re-lensing time, and compared those costs to any added benefits in the storytelling they decided to shoot in 2D.</p>
<p>Now, I don&#8217;t want to add any noise to the pointless argument about whether 3D is a fad, or whether it is here to stay.  But I think that it&#8217;s fair to say that it&#8217;s worrying the hell out of the studios, which was just settling into the idea that they had the next new technology box office enticement, and one that was very difficult to pirate.</p>
<p>And then they got hit with the train that is box office reality.</p>
<p>Which gets me back to the news about China.</p>
<p>I&#8217;ve been to China several times.  The last time, in Beijing, I hung out for a few hours at one of the new facilities for posting stereoscopic films.  We chatted about all of the same things that I would chat about at a post facility here in Los Angeles.</p>
<p>In other words, they are just as forward tech savvy as we are here.  And they are doing some really cool things with 3D.  But they are expanding their 3D theaters rapidly &#8212; for major theatrical distribution as well as government and other uses. In fact, they&#8217;ve got more screens than they&#8217;ve got content.</p>
<p>Which is where the major studios come in.</p>
<p>We&#8217;d love to get deeper into the Chinese market, but they&#8217;ve got this pesky rule that they only take 20 non-Chinese films per year.  20 for the whole world.  That doesn&#8217;t leave much room for Mission Impossible, Transformers, Star Wars, and all of those pesky European films that most citizens of the world like to see. And China definitely would like to see their own industry expand.  That isn&#8217;t going to happen if Mission Impossible, Transformers, Star Wars, and all of those pesky European films that most citizens of the world like to see, are clogging up the cinemas.</p>
<p>So, they&#8217;re sticking to the 20 film limit.</p>
<p>Now, American movie companies have started to expand into the Chinese market by creating co-productions with Chinese companies.  Those films become Chinese films, and don&#8217;t fall under the 20 film rule. But American companies can only take 13% of the box office receipts out of China.</p>
<p>That&#8217;s a problem too.</p>
<p>So, the awesome news for American companies is that this new deal creates a separate category of films that are less prevalent in China right now &#8212; Imax and 3D films &#8212; and allows 14 more of them per year. Considering that most 3D films are from the major studios right now, this is a huge boon for them.  And, since the deal also raises the amount of money that the studios can take out of the country to 25%, there is now a huge incentive for American companies to create 3D films.</p>
<p>Only 3D films.</p>
<p>Considering that, <a title="NY Times article on 3D" href="http://nyti.ms/wD897v" target="_blank">according to that article in the New York Times</a>, Chinese box office is now $2.1 billion and expected to more than double that by 2015, this is a great deal for the studios. 25% of a potential boxoffice of $300 or $400 million is $100 million dollars.  And they&#8217;ve got the territory sewn up. No pesky Weinstein Company films tripping over their release dates.</p>
<p>So the pressure to make a film in 3D just went up five-fold. If you&#8217;re looking at an additional $15 million to make a film in 3D, with an upside of $100 million, that&#8217;s pretty much a no brainer.  Take THAT Jon Favreau! Take that Chris Nolan!  We&#8217;re talking stereoscopic for your next films &#8212; at least if the studio that&#8217;s releasing them wants to get into the Chinese market. And, who doesn&#8217;t nowadays?</p>
<p>The New York Times says this is a boon for the makers of big budget sci-fi spectaculars.  They&#8217;re right, of course (can&#8217;t wait to see <a title="Great Gatsby in 3D!! Woo hoo!!" href="http://bit.ly/xGnAHU" target="_blank">Baz Luhrman&#8217;s GREAT GATSBY</a> in 3D, though.  No wait, I&#8217;m lying about that.), but the biggest winners in this are the major studios making those big budget spectaculars.  The mid-level and indie filmmakers are going to have to cede the Chinese market for now.</p>
<p>Post from: <a href="http://normanhollyn.com">HOLLYN-wood by Norman Hollyn</a><br/><br/><a href="http://normanhollyn.com/2012/02/21/3d-finally-catches-a-break/">3D Finally Catches A Break</a></p>
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		<title>Advice On Boldness From The Best</title>
		<link>http://normanhollyn.com/2010/12/20/advice-from-the-best/</link>
		<comments>http://normanhollyn.com/2010/12/20/advice-from-the-best/#comments</comments>
		<pubDate>Mon, 20 Dec 2010 05:50:01 +0000</pubDate>
		<dc:creator>Norman</dc:creator>
				<category><![CDATA[Education]]></category>
		<category><![CDATA[Film Comments]]></category>
		<category><![CDATA[Filmmaking]]></category>
		<category><![CDATA[Personal]]></category>
		<category><![CDATA[127 Hours]]></category>
		<category><![CDATA[Alejando Gonzalez Inarritu]]></category>
		<category><![CDATA[Biutiful]]></category>
		<category><![CDATA[career advancement]]></category>
		<category><![CDATA[Danny Boyle]]></category>

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		<description><![CDATA[As an artist, you owe yourself a chance to be both responsible and irresponsible, at times. Boldness for boldness' sake is not a virtue, but fear isn't either.<p>Post from: <a href="http://normanhollyn.com">HOLLYN-wood by Norman Hollyn</a><br/><br/><a href="http://normanhollyn.com/2010/12/20/advice-from-the-best/">Advice On Boldness From The Best</a></p>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://bit.ly/dSGrpF"><img class="alignleft" style="margin: 5px;" title="Danny Boyle on being bold in 127 HOURS" src="http://bit.ly/goGCZi" alt="Interview with Danny Boyle" width="280" height="257" /></a><a title="Deadline.com" href="http://www.deadline.com" target="_blank">Deadline Magazine</a> gets mailed to me because the studios take out ridiculous &#8220;For Your Consideration&#8221; ads and my membership in both the Academy and A.C.E. makes me desirable &#8212; at least for eight weeks or so every year. I like reading some of the articles, especially because they do interviews with people who they consider Oscar contenders &#8212; every issue focuses on a different category.</p>
<p>The latest issue is about directors and there are two interviews with interesting quotes &#8212; one from Danny Boyle, director of the stunningly directed 127 HOURS, and Alejando Gonzalez Inarritu, director of the haunting <a title="BIUTIFUL on IMDb" href="http://imdb.to/fwx0VB" target="_blank">BIUTIFUL</a>.  Both of them give advice to filmmakers about following their passion. Interestingly, I think this is great advice to <em>anyone</em> who is working on a piece of art &#8212; whether as a director, producer, actor, editor, cinematographer, sound designer or whatever.</p>
<p>In <a title="Danny Boyle interview" href="http://bit.ly/dSGrpF" target="_blank">Mike Fleming&#8217;s interview with Danny Boyle</a>, the director says:</p>
<blockquote><p>&#8220;Beyond persistence, the only advice I ever give to young filmmakers is, &#8216;Don&#8217;t be shy in the way you tell a story. Be bold.&#8217; There is that great quote, &#8216;Boldness has genius in it.&#8217; People forgive you many things if you remember that.&#8221;</p></blockquote>
<p>Fleming <a title="Deadline.com interview with Alejandro Gonzalez Inanrritu" href="http://bit.ly/ijynfq" target="_blank">interviews Alejandro Gonzalez Inarritu</a> and he says:</p>
<blockquote><p>&#8220;We are not machinery. These things are individual expression, themes with original ideas. We may fail sometimes, but we attempt to move things forward.&#8221;</p></blockquote>
<p>There are many types of boldness &#8212; in your work and in your work life &#8212; and both are rewarded (though to different degrees, depending on circumstances).  The boldness that Boyle talks about is obvious in his own films. And, yet, Inarritu hints at something much more. We are not machines and we often cannot be held back. But to push on our own envelopes require a boldness that is quite scary at times.</p>
<p>I remember when I was a music editor, back in New York City.  I was doing rather well, and had developed a reputation that was getting me offers on some great films &#8211; <a title="SOPHIE'S CHOICE on IMDb" href="http://imdb.to/eFupwp" target="_blank">SOPHIE&#8217;S CHOICE</a>, <a title="FAME on IMDb" href="http://imdb.to/hk2a0d" target="_blank">FAME</a>, <a title="THE COTTON CLUB on IMDb" href="http://imdb.to/hMiPH1" target="_blank">THE COTTON CLUB</a> and more. I was having a great time and working with top notch people, but I had always wanted to edit picture.  I was extremely comfortable as a music editor, but I thought I wanted more.</p>
<p>It took some large degree of boldness, prompted by my wife, to give up the security (and, let&#8217;s be honest, the ego) of being a top-notch music editor. It meant starting back at the bottom. It meant admitting that I wasn&#8217;t the best at what I did &#8212; far from it. It meant giving up some financial security. Ultimately, it meant moving from New York City to Los Angeles.</p>
<p>But those first steps led me to where I am today &#8212; and very happy at being here.</p>
<p>That same kind of boldness is what makes directors like Inarritu and Boyle so exciting to watch. It is what clearly inspires the directors who admire the most &#8212; Stanley Kubrick, Francis Coppola, Jean-Luc Godard (I just saw <a title="BREATHLESS on IMDb" href="http://imdb.to/eNbY34" target="_blank">BREATHLESS</a> again, on a big screen in New York, and it is a stunning piece of work, even today when that sort of filmmaking has been done to death), Hal Ashby and several more. Because the reality is that there are more than enough people out there who are willing to do &#8220;just enough&#8221; to be good.  But it takes an ability to move outside your comfort zone to exceed.</p>
<p>Years later, people don&#8217;t remember Stanley Donen&#8217;s crappy films. They remember <a title="SINGING IN THE RAIN on IMDb" href="http://imdb.to/eMA14e" target="_blank">SINGING IN THE RAIN</a>, because of its boldness. <a title="HIGH NOON on IMDb" href="http://imdb.to/gtd7FU" target="_blank">HIGH NOON</a> is remembered for its stunning characterizations, use of music and montage and its sheer boldness in design. I don&#8217;t profess to know what will last from among this year&#8217;s crop of films. But my guess it will be more along the lines of <a title="INCEPTION on IMDb" href="http://imdb.to/eqD0en" target="_blank">INCEPTION</a> than <a title="HOW DO YOU KNOW on IMDb" href="http://imdb.to/dZRVYo" target="_blank">HOW DO YOU KNOW?</a> (sorry for that catty comment, but you know what I mean).</p>
<p>Just a guess.</p>
<p>As an artist, you owe yourself a chance to be both responsible and irresponsible, at times. Boldness for boldness&#8217; sake is not a virtue, but fear isn&#8217;t either.</p>
<p>Post from: <a href="http://normanhollyn.com">HOLLYN-wood by Norman Hollyn</a><br/><br/><a href="http://normanhollyn.com/2010/12/20/advice-from-the-best/">Advice On Boldness From The Best</a></p>
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		<title>Apple and the App Store &#8211; Duck!!</title>
		<link>http://normanhollyn.com/2010/12/16/apple-and-the-app-store-duck/</link>
		<comments>http://normanhollyn.com/2010/12/16/apple-and-the-app-store-duck/#comments</comments>
		<pubDate>Thu, 16 Dec 2010 18:40:09 +0000</pubDate>
		<dc:creator>Norman</dc:creator>
				<category><![CDATA[Avid]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[The Future]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[Apple App Store]]></category>
		<category><![CDATA[Final Cut]]></category>
		<category><![CDATA[Premiere]]></category>

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		<description><![CDATA[Small companies, like Apple used to be, need more open markets. I question whether this new Apple OS Store, will create anything resembling an open marketplace. If not, small companies are going to start hurting even more than they do now. And while Mom and Pop won't notice, those of us who work creating content at increasingly lower and lower margins are going to start suffering.<p>Post from: <a href="http://normanhollyn.com">HOLLYN-wood by Norman Hollyn</a><br/><br/><a href="http://normanhollyn.com/2010/12/16/apple-and-the-app-store-duck/">Apple and the App Store &#8211; Duck!!</a></p>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://normanhollyn.com/wp-content/uploads/2010/12/India-Feet.jpg"><img class="alignleft size-medium wp-image-974" style="margin: 5px;" title="India-Feet" src="http://normanhollyn.com/wp-content/uploads/2010/12/India-Feet-225x300.jpg" alt="Bottom of New Delhi statue" width="225" height="300" /></a>The more observant readers of the blog will notice that I&#8217;ve been absent for a while from posting on the blog. I&#8217;ve been travelling during much of that time &#8212; in particular a great month-long trip to India. While there I learned a tremendous amount about the Indian economy and its media industry (while also eating a wonderful amount of wonderful food, but that&#8217;s another story) and I will be writing about it relatively soon.</p>
<p>But I also had a chance to mull over the Apple announcement from late October. You may remember that announcement for its announcement of the Air, and the hints about the new Mac OS &#8211; Lion. They also announced an App Store for Mac applications &#8212; to great whoops of joy among Mac pundits. I&#8217;ve given it a lot of thought and I&#8217;m not thrilled &#8212; I&#8217;m more scared than anything. And I&#8217;m scared for the media creation community.</p>
<p>First, if you aren&#8217;t already familiar with the store, head on over to its <a title="The Apple Mac OS store" href="http://bit.ly/hIqMlu" target="_blank">holding page on the Apple site</a>, where you&#8217;ll get a very short sales pitch for why the store is so great. The site itself is due January 6, 2011 and Apple CEO Steve Jobs was quoted in a <a title="MacOS store to debut January 6" href="http://bit.ly/dSeYr7" target="_blank">MacNN story</a> telling us why the store is so great.</p>
<blockquote><p>&#8220;The App Store revolutionized mobile apps,&#8221; reads a prepared statement from CEO Steve <a id="KonaLink0" href="http://www.macnn.com/articles/10/12/16/over.90.countries.to.start.with/#" target="undefined"><span style="color: blue;">Jobs</span></a>. &#8220;We hope to do the same for PC apps with the Mac App Store by making finding and buying PC apps easy and fun. We can&#8217;t wait to get started on January 6.&#8221;</p></blockquote>
<p>But the devil is always in the details or, in this case, in the reality, and I think we should all be worried.</p>
<p>First off, I&#8217;m going to remind everyone that one of the major complaints about the iPhone/iPod (iOS)  App Store as been its approval process. Some developers have withdrawn their apps from the store because of the capricious nature of that process. And while it is true that Apple won&#8217;t (for now) require that all apps for the Mac be downloaded through their store, it will most probably become the de facto standard for 90% of all users.</p>
<p>Apple will be taking 30% of all revenues, which is way better for developers than what a brick and mortar retail store would take, but totally blows compared to the percentage that an online store would take. Apple will provide the entire store infrastructure &#8212; including billing and download, which is way better for smaller developers than building their own store, but no big deal compared to a scheme like Kagi or PayPal. Apple won&#8217;t do anything for marketing except (if the iOS store is any indication) some staff recommendations. That is no different than what software developers deal with today, and is way better if you&#8217;re one of the apps selected as a Staff Pick. But it totally blows if you&#8217;ve got a good competing product to that Staff Pick. Not much different than competing for reviews right now, except that these reviews/picks will appear on a retail store.</p>
<p><a title="Paramount Consent Decree" href="http://bit.ly/hir0z9" target="_blank">Paramount Consent Decree</a> anyone?</p>
<p>So, in many cases, you gets some and you lose some.</p>
<p>The biggest argument for this store that I&#8217;ve heard made is that it will exactly serve the needs of 90-95% of the average Mom and Pop Mac purchasers, who don&#8217;t want to type &#8220;Family Tree&#8221; into their Google or Amazon search bars, and wait for the delivery of the disk by their friendly UPS guy. Now they can type it into the MacOS App Store search bar and get the download immediately. And that&#8217;s completely true. For 90% of the total market, this store will probably serve all of their needs.</p>
<p>But nearly every media maker that I know doesn&#8217;t fit in that 90-95%. We live in the outlying 5-10%.</p>
<p>As an example, we know that Apple makes Final Cut Suite. We also know that there at least two competing NLEs &#8212; Avid&#8217;s Media Composer and Adobe&#8217;s Premier Pro &#8212; that compete directly with Apple&#8217;s software. There&#8217;s also the new Lightworks Open Source beta (not available for the Mac right now, but &#8220;someday&#8221;) and a few other NLEs. I&#8217;d be fascinated to see if Apple approves any one of those competitors for inclusion in the store. And, if so, how often they would get Staff Pick recommendations.</p>
<p>The fact that Adobe and Avid could and would continue to sell their products on their own sites and elsewhere is great and all, but that has increasingly less power, the stronger the MacOS App Store&#8217;s pull on the overall market becomes. I can see the day when it will be well nigh impossible to start a new product without its inclusion in the Apple App Store and, once again, we (as users) become captive to the Apple selection process.</p>
<p style="padding-left: 60px;">============= ADDED 12-16-2010 ===================</p>
<p style="padding-left: 60px;">Philip Hodgetts points out in his comment below that Apple&#8217;s rules for the store prohibit software that uses installers to be sold in the OS Store. This rules out Final Cut, Media Composer and a slew of other complex applications.</p>
<p style="padding-left: 60px;">=================================================</p>
<p>Apple, on its own site, touts the ability to download updates.</p>
<blockquote><p>Developers are always improving their apps. That’s why the Mac App Store keeps track of your apps and tells you when updates are available. Update one app at a time or all of them at once, and you’ll always have the latest versions.</p></blockquote>
<p>All well and good and I&#8217;d be thrilled at this feature were it not for two huge points. First, nearly every application that I own (with the shocking exception of Avid&#8217;s Media Composer) will, if I ask it to, automatically check for updates and let me update automatically. And, second, I&#8217;ve heard enough stories about iOS app updates being delayed for weeks as they go through the Apple approval process. Personally, I&#8217;d rather update on the developers&#8217; and my own schedules, not on a store&#8217;s &#8212; even if that store is operated by may favorite computer manufacturer.</p>
<p>Finally, for everyone who has ever been thankful for a 30 day trial period, let me tell you that on the new MacOS Store &#8212; <em><strong>you won&#8217;t have one</strong></em>. Apple is not allowing downloading of apps with trial periods. You download it, you pay for it. Simple policy for them, not so much for us. I often download plug-ins or conversion tools for trials so I can decide whether to buy them or not. I love experimenting with them, but not too many of my clients want to see &#8220;SAMPLE&#8221; or &#8220;TRIAL VERSION&#8221; splashed across their screens. So, if I use them, I pay for them. If I don&#8217;t find them useful, I delete them. No harm, no foul, no fowl. On the new app store &#8212; we get harm and foul. I cry &#8220;chicken!&#8221;</p>
<p>Those of us who live in the crazy 5-10% outlier group will have to continue to do what we&#8217;ve always been doing &#8212; use friends, Twitter, user groups, blog posts and reviews &#8212; to find software that helps me to do my job better. Luckily, that won&#8217;t go away &#8212; except in the case of marginal software companies who can&#8217;t afford to part with 30% of their revenue, as well as keep a functioning web site up for support and marketing. This strikes me as a no-win situation for small developers and I&#8217;d be interested to hear what someone like Philip Hodgetts thinks. Philip, along with his partner Greg Clarke, publishes some great tools for Final Cut Pro over at their company Intelligent Assistance, has his own online store to sell their many apps. I&#8217;d also be interested in what some slightly larger companies think &#8212; not larger to the degree of  Adobe, who can pretty well afford their own store, but places like GenArts or Boris, both of whom make great plug-ins.</p>
<p>Small companies, like Apple used to be, need more open markets. I question whether this new Apple OS Store, will create anything resembling an open marketplace. If not, small companies are going to start hurting even more than they do now. And while Mom and Pop won&#8217;t notice, those of us who work creating content at increasingly lower and lower margins are going to start suffering.</p>
<p>Post from: <a href="http://normanhollyn.com">HOLLYN-wood by Norman Hollyn</a><br/><br/><a href="http://normanhollyn.com/2010/12/16/apple-and-the-app-store-duck/">Apple and the App Store &#8211; Duck!!</a></p>
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		<title>How Can Filmmakers Avoid The Music Industry Debacle?</title>
		<link>http://normanhollyn.com/2010/10/21/how-can-editors-avoid-the-music-industry-debacle/</link>
		<comments>http://normanhollyn.com/2010/10/21/how-can-editors-avoid-the-music-industry-debacle/#comments</comments>
		<pubDate>Thu, 21 Oct 2010 19:13:36 +0000</pubDate>
		<dc:creator>Norman</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Editing]]></category>
		<category><![CDATA[Education]]></category>
		<category><![CDATA[Interactive Media]]></category>
		<category><![CDATA[The Future]]></category>

		<guid isPermaLink="false">http://normanhollyn.com/?p=967</guid>
		<description><![CDATA[The biggest favor we can do for ourselves -- and this applies to production as well as to post -- is to admit that we don't know where our world is going to end up. And that we need to be as open as possible to changing our own business model, give up our second homes (well, I don't have a second home, but never mind that) and our extra cars, and hunker down for the ride. It is going to be very worthwhile in the end if we do.<p>Post from: <a href="http://normanhollyn.com">HOLLYN-wood by Norman Hollyn</a><br/><br/><a href="http://normanhollyn.com/2010/10/21/how-can-editors-avoid-the-music-industry-debacle/">How Can Filmmakers Avoid The Music Industry Debacle?</a></p>
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			<content:encoded><![CDATA[<p>I had an interesting conversation with a few editors a week or so ago. As is our wont, we were complaining about Things In The Industry &#8212; shorter schedules, lower budgets, having to do color, VFX and sound work in the editing room to a much greater degree than ever before. Then I brought up my favorite New Thing.</p>
<p>The film that I&#8217;m supposed to start working on soon was shot on the Canon 7DMkII.  No big deal there. It wouldn&#8217;t surprise me if more than half of you are working with HDSLRs right now. But what disheartening to these editors is that I was working long distance &#8212; the producer and director are in different cities on the East Coast of the US, and I&#8217;m sitting here in my lonely little office in the city of Angels (Hollywood in California).</p>
<p>Now, I&#8217;ve talked about this before.  I <em>like</em> working this way. It enables me to work with people who I could never work with otherwise. It allows me to work more on my schedule (on weekends and evenings, when I&#8217;m not teaching) which, in turn, means that I can charge a bit less for my editing.</p>
<p>You would have thought that i was preparing to kill these editors&#8217; first born children. I was accused of devaluing the concept of face-to-face interaction (I wasn&#8217;t. That&#8217;s always preferable, but that would never have happened on these types of projects.) and of lowering pay scales for all editors. These editors aren&#8217;t Old Fogey Types, by the way. They are very happy to try out the latest technology, leapt into the digital editing world, and continue to stay active. They know one plug-in from another.</p>
<p>But I couldn&#8217;t help but think of the music industry&#8217;s demise after I thought through this conversation. Not too long ago, digital visionaries like Michael Robertson (at mp3.com) and Sean Fanning and Sean Parker (at Napster) used the digital technology that was becoming available in the music industry to change the distribution model of music. All of a sudden, it was much easier to copy music at high quality than ever before. That made it easier, of course, to copy and give music to your friends, or to download it for free off of the Net.</p>
<p>Music distribution exploded (though much of it was free music, I&#8217;d venture a guess that more music was distributed through ICQ and peer-to-peer than had been distributed through the Big Music Companies the year before. That is a distribution explosion.</p>
<p>The record industry&#8217;s reaction was slow in coming but when it finally did, it took the tack of lots of lawyers in <strong>suits</strong> (both the clothing kind and the legal kind). The first round of suits were filed in September of 2003 and reached their peak in 2005, when nearly 6000 suits were filed (<a title="Wired article on RIAA lawsuits" href="http://bit.ly/acLvk2" target="_blank">according to this article in Wired</a>). Though the RIAA, which is the trade association representing the Big Four music companies and the source of the lawsuits, has since backed off on suing individuals, I can&#8217;t say that I&#8217;ve noticed any appreciable affect on music downloading. In fact, the biggest effect of the lawsuits has been to alienate RIAA&#8217;s users (that is, music listeners and consumers) from the music of the major labels.</p>
<p>Rather than take the opportunity to change the way they did business, the RIAA spent tons of time and money investigating new and pricey DRM strategies. It&#8217;s only recently, with the arrival of digital &#8220;lockers&#8221; and the music industry&#8217;s dreaded nemesis &#8212; Apple and their iTunes product &#8212; that many listeners have started to see the value of legal music. In some ways, it&#8217;s easier to listen to Pandora, a semi-curated music service, not unlike a radio station on steroids, and purchase just the songs that you want, than it is to troll on peer-to-peer BirTorrent-y sites.</p>
<p>But even more importantly, the music industry has started to move away from the idea that their sole income needs to be from selling bits and bytes of music (or pieces of plastic, to be old fashioned). It&#8217;s in booking concerts, supplying music to other areas like film, television, ringtones, etc. (for awhile, the Universal Music Publishing Group &#8212; where I worked about ten years ago in Web Development &#8212; was a better earner for Universal than the label business). In short, it&#8217;s in the many things outside of what they <em>thought</em> their business was.</p>
<p>Film production and post-production is at the same crossroads, in a smaller way.  The hardest places to be right now, are in high-end post production finishing houses. What used to be a $600/hour business can now be done by a talented person at one-sixth of that price. And while you may not want to finish your 100 million dollar feature in someone&#8217;s garage on Color, there are more web, corporate and wedding/event videos out there that never leave their editor&#8217;s workstations. Low budget films are shooting HDSLR and editing and finishing using Avid, Apple or Adobe software, right in their editor&#8217;s living rooms.</p>
<p>I am not advocating that every editor needs to do all of this.  My wife thinks I&#8217;m color blind, so a producer would be a moron asking to do final color correction. But if you&#8217;re a talented editor with story <em>and</em> can do color correction, that would be attractive to many people at the edge of their budgets (and who isn&#8217;t, truthfully?).</p>
<p>The very things that we editors were complaining about (shorter schedules, lower budgets, having to do color, VFX and sound work in the editing room) are the realities of our world today. And that includes lower salaries. The days of editors making $15,000 a week, and doing very little except story structure are G-O-N-E.  Except for one or two superstars, the highest paid editors will be the ones who bring the most value to the storytelling process, and that includes the ability to work faster, with more tools and at lower budget ranges. Most producers would rather pay an editor $2000 more, if they know that they won&#8217;t have to hire a person to do temp VFX and color correction and a music editor and a temp sound editor. I read that some of the simpler VFX shots in THE SOCIAL NETWORK were done by Angus Wall&#8217;s and Kirk Baxter&#8217;s assistants using Adobe After Effects. Think about that. The amount of money and time saved here must have been substantial. In addition, it means that the editors could see the results of their creative thought processes much faster than if they had to send everything out to a VFX house.</p>
<p>So, what&#8217;s my point?</p>
<p>The world of editing is at the brink, like the music business was a decade ago. Technology has changed how we can do things. We can choose to embrace a selected subset of that technology (&#8220;I&#8217;m going to accept audio filters, but ignore color correction.&#8221;) like the music industry did (&#8220;We&#8217;re going to embrace digital production because it&#8217;s cheaper, but not digital distribution.&#8221;). And we&#8217;ll all end up standing outside the local supermarker begging for people to drop quarters into the spiffy coffee mugs that we got for free when we used to work at that spiffy post production house that went out of business.</p>
<p>The biggest favor we can do for ourselves &#8212; and this applies to production as well as to post &#8212; is to admit that we don&#8217;t know where our world is going to end up. And that we need to be as open as possible to changing our own business model, give up our second homes (well, I don&#8217;t have a second home, but never mind that) and our extra cars, and hunker down for the ride. It is going to be very worthwhile in the end if we do.</p>
<p>Post from: <a href="http://normanhollyn.com">HOLLYN-wood by Norman Hollyn</a><br/><br/><a href="http://normanhollyn.com/2010/10/21/how-can-editors-avoid-the-music-industry-debacle/">How Can Filmmakers Avoid The Music Industry Debacle?</a></p>
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		<title>Learning From Experts, Part 2</title>
		<link>http://normanhollyn.com/2010/10/08/learning-from-experts-part-2/</link>
		<comments>http://normanhollyn.com/2010/10/08/learning-from-experts-part-2/#comments</comments>
		<pubDate>Fri, 08 Oct 2010 02:52:58 +0000</pubDate>
		<dc:creator>Norman</dc:creator>
				<category><![CDATA[Avid]]></category>
		<category><![CDATA[Editing]]></category>
		<category><![CDATA[Education]]></category>
		<category><![CDATA[Final Cut]]></category>
		<category><![CDATA[Teaching]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Avid Media Composer]]></category>
		<category><![CDATA[Final Cut Pro]]></category>
		<category><![CDATA[Larry Jordan]]></category>
		<category><![CDATA[Steve Cohen]]></category>

		<guid isPermaLink="false">http://normanhollyn.com/?p=954</guid>
		<description><![CDATA[Many of you know that I'm an editor and editing teacher by trade. I've been editing using digital NLEs (first on Lightworks, then on Montage, Ediflex, Avid and Final Cut) for years and years. In all that time, you'd think I would have learned things.  Well, actually, I have. But then you always meet people who help to keep your ego in check.<p>Post from: <a href="http://normanhollyn.com">HOLLYN-wood by Norman Hollyn</a><br/><br/><a href="http://normanhollyn.com/2010/10/08/learning-from-experts-part-2/">Learning From Experts, Part 2</a></p>
]]></description>
			<content:encoded><![CDATA[<p>Last post, I talked about how I <a title="How I Learned About Learning From Arthur Penn" href=" http://bit.ly/aSiD6L" target="_blank">learned about learning from the late Arthur Penn</a>, on the film FOUR FRIENDS. This time I&#8217;m going to talk about another, more traditional, type of learning &#8212; book learning.</p>
<p>Many of you know that I&#8217;m an editor and editing teacher by trade. I&#8217;ve been editing using digital NLEs (first on Lightworks, then on Montage, Ediflex, Avid and Final Cut) for years and years. In all that time, you&#8217;d think I would have learned things.  Well, actually, I have. But then you always meet people who help to keep your ego in check.</p>
<p>A few years ago, I joined up with a group of amazing top-notch editors in an Advisory Group which gave advice on software, strategy and other feedback to a major NLE manufacturer. And earlier this year I started doing a videocast called 2 REEL GUYS with another top-notch expert on another major NLE. Within a few meetings, it was clear to me just how little I really knew about the Avid Media Composer and Final Cut Studio. Now, fortunately, both of them have published books that help me to get schooled (in both senses of that word) in both systems.</p>
<p><a style="border: none;" href="http://www.amazon.com/gp/product/1449998925?ie=UTF8&amp;tag=normhollseditpag&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1449998925&gt;&lt;/a&gt;;img src="><img class="alignleft" style="margin-top: 2px; margin-bottom: 2px; margin-left: 5px; margin-right: 5px;" title="Avid Agility from Steve Cohen" src="http://ecx.images-amazon.com/images/I/51WZ%2BC0MleL._SL135_.jpg" alt="" width="108" height="135" /></a><a title="Steve Cohen on IMDb" href="http://imdb.to/czNM39" target="_blank">Steve Cohen </a>is an Avid Guru, in my mind. He&#8217;s been editing on the Avid since 1993&#8242;s LOST IN YONKERS which according to IMDb, was the first studio feature ever cut with an Avid. He&#8217;s worked as a consultant for them as well and some of our favorite parts of that NLE come straight from his brain. If there is a working editor today who knows more about the hidden parts of that system, I don&#8217;t know who it would be.</p>
<p>Years ago, Steve co-wrote a book on tips and tricks using the Avid, which (self-published) became an underground classic. A little while ago he decided that the time had come to come out with a new book for the very new system that Media Composer is today and I&#8217;m thrilled to say that it&#8217;s now here. <a id="static_txt_preview" href="http://www.amazon.com/gp/product/1449998925?ie=UTF8&amp;tag=normhollseditpag&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=1449998925">Avid Agility: Working Faster and More Intuitively with Avid Media Composer</a>, also self-published, came out last month and I&#8217;ve just finished going through it.  It is an amazing work &#8212; for both new and old Media Composer users. Sensibly organized into editing functions &#8212; Basic Editing, Timeline, Audio, Effects and much much more &#8212; it has taught me tips and tricks that I didn&#8217;t know. It&#8217;s not meant to be an absolute basic book (for that I like Sam Kauffman&#8217;s book <a id="static_txt_preview" href="http://www.amazon.com/gp/product/0240810805?ie=UTF8&amp;tag=normhollseditpag&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=0240810805">Avid Editing</a>) though I think that beginners would get huge value from it, because it does go into basic Avid functions.</p>
<p>For me, the huge value of the book comes from the complexity of any piece of software. There are many editors who are using Avid today in much the same way that they did ten years ago &#8212; even though there is now so much more in the program that would help them work. It&#8217;s the same thing with Microsoft Word, on which I&#8217;ve written several books but continues to blow me away with what is buried deep inside menus. Unless you spend a ton of time keeping up with your software, you&#8217;d never learn so much of what&#8217;s new and valuable in it.</p>
<p>&#8220;Avid Agility&#8221; does just that.  It takes me by the shoulders, shakes me several times and shouts &#8212; &#8220;Hey dummy!  Why are you stepping into an effect <em>that</em> way when you could do it so much easier <em>this</em> way.&#8221; I&#8217;d recommend that each and every one of you who are editors &#8212; whether you are on Avid, Adobe or Apple, rush up to that link above and order the book.</p>
<p>So, now, you&#8217;re thinking. Ah, why isn&#8217;t there something like that for Final Cut? There are a ton of great books teaching me how to use Final Cut Suite, but nothing that really digs into secret and great tips and tricks.</p>
<p>Ah, you&#8217;d say that, but you&#8217;d be wrong.</p>
<p><a href="http://www.amazon.com/gp/product/0321646908?ie=UTF8&amp;tag=normhollseditpag&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=0321646908"><img class="alignleft" title="Final Cut Pro Power Skills" src="http://ecx.images-amazon.com/images/I/51vH0ViiSpL._SL160_AA160_.jpg" alt="" width="160" height="160" /></a>Larry Jordan is one of the more tirelessly hard-working gurus for Final Cut Pro. He has written about 10 gazillion books, is the Pilot behind the essential weekly audio podcast for digital video professionals, The Digital Production Buzz, and co-hosts our videocast, 2 Reel Guys, which is designed to help you understand how to tell better stories on film and video.</p>
<p>He has now published what, to my mind, could become the definitive cheat sheet book on Final Cut Pro, called <a id="static_txt_preview" href="http://www.amazon.com/gp/product/0321646908?ie=UTF8&amp;tag=normhollseditpag&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=0321646908">Final Cut Pro Power Skills: Work Faster and Smarter in Final Cut Pro 7</a>. Impressively presented, and incredibly detailed, this book spends its 264 pages giving you about one tip per page with things that should have been obvious to me about five years ago, but weren&#8217;t. Just like Steve Cohen&#8217;s book, Larry&#8217;s book divides itself into smartly designed chunks, designed to explore areas like Audio, Transitions and Effects, Video Formats, Editing and much much more.</p>
<p>It has a ton of those &#8220;Oh My God, I&#8217;m Such An Idiot&#8221; moments where it tells you an easier way of boosting audio levels, or clearing settings from a group of clips. These are things that you would have thought I&#8217;d have known already but, frankly, it&#8217;s way too hard to keep all of those new things in my head, while also trying to edit something.</p>
<p>Larry has done us all a great service by collecting these hundreds of tips to (as the book&#8217;s title says) work &#8220;faster and smarter&#8221; and I, for one, am glad he&#8217;s done that. Go right ahead and click the link or the picture above and learn a ton of stuff.</p>
<p>In fact, if you&#8217;re a working editor or would <em>like to be</em> a working editor, I&#8217;d go ahead and click on both of these links. In the entire filmmaking world today, you have to keep learning or, as Woody Allen said in ANNIE HALL, you&#8217;ll have a &#8220;dead shark.&#8221;</p>
<p>Post from: <a href="http://normanhollyn.com">HOLLYN-wood by Norman Hollyn</a><br/><br/><a href="http://normanhollyn.com/2010/10/08/learning-from-experts-part-2/">Learning From Experts, Part 2</a></p>
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		<title></title>
		<link>http://normanhollyn.com/2010/10/02/arthur-penn-and-the-culture-of-learning/</link>
		<comments>http://normanhollyn.com/2010/10/02/arthur-penn-and-the-culture-of-learning/#comments</comments>
		<pubDate>Sat, 02 Oct 2010 15:53:26 +0000</pubDate>
		<dc:creator>Norman</dc:creator>
				<category><![CDATA[Filmmaking]]></category>
		<category><![CDATA[Personal]]></category>
		<category><![CDATA[Production]]></category>
		<category><![CDATA[Arthur Penn]]></category>
		<category><![CDATA[Bonnie and Clyde]]></category>
		<category><![CDATA[directing]]></category>
		<category><![CDATA[Four Friends]]></category>

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		<description><![CDATA[The death this week of Arthur Penn, the great film, theater and television director, brought back some memories. I worked as a music editor with him on three films - FOUR FRIENDS, TARGET and DEAD OF WINTER and felt him an amazing collaborator, along with his long-time sidekick Gene Lasko, and a gentle man.

One of the first things I learned from him, though, has very little to do with music, but everything to do with how films grow organically and how none of us can know everything.<p>Post from: <a href="http://normanhollyn.com">HOLLYN-wood by Norman Hollyn</a><br/><br/><a href="http://normanhollyn.com/2010/10/02/arthur-penn-and-the-culture-of-learning/"></a></p>
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			<content:encoded><![CDATA[<p>The death this week of <a title="Arthur Penn on IMDb" href="http://imdb.to/apAyxA" target="_blank">Arthur Penn</a>, the great film, theater and television director, brought back some memories. I worked as a music editor with him on three films &#8211; <a title="Four Friends on IMDb" href="http://imdb.to/97EBoh" target="_blank">FOUR FRIENDS</a>, <a title="Target on IMDb" href="http://imdb.to/9XvCdh" target="_blank">TARGET</a> and <a title="Dead of Winter on IMDb" href="http://imdb.to/bwRoaO" target="_blank">DEAD OF WINTER</a> and felt him an amazing collaborator, along with his long-time sidekick <a title="Gene Lasko on IMDb" href="http://imdb.to/a52zKr" target="_blank">Gene Lasko</a>, and a gentle man.</p>
<p>One of the first things I learned from him, though, has very little to do with music, but everything to do with how films grow organically and how none of us can know everything.</p>
<p><div class="wp-caption alignleft" style="width: 360px"><img class=" " style="margin-left: 5px; margin-right: 5px; margin-top: 1px; margin-bottom: 1px;" title="FOUR FRIENDS" src="http://www.festivalblog.com/images/berlinale_2007/four_friends.jpg" alt="" width="350" height="270" /><p class="wp-caption-text">Craig Wasson, Michael Huddleston and Jim Metzler from FOUR FRIENDS (Courtesy Festivalblog)</p></div></p>
<p>It was on the set of the film <a title="FOUR FRIENDS on IMdB" href="http://imdb.to/alc401" target="_blank">FOUR FRIENDS</a>, which we shot in the Chicago area. One of the very first days of shooting was a night shoot in which the four high school friends, living in the mid-1960s, met in the middle of a suburban street, approaching each other from opposite sides of the street.</p>
<p>Arthur, who by this time had directed ten films (including the amazing works <a title="Bonnie and Clyde on IMDb" href="http://imdb.to/boGl5L" target="_blank">BONNIE AND CLYDE</a>, <a title="Alice's Restaurant on IMDb" href="http://imdb.to/b17Kiy" target="_blank">ALICE&#8217;S RESTAURANT</a>, <a title="Mickey One on IMDb" href="http://imdb.to/9h6JQB" target="_blank">MICKEY ONE</a>, and <a title="Miracle Worker on IMDb" href="http://imdb.to/cyvgvj" target="_blank">THE MIRACLE WORKER</a>), a few TV movies, and something like three dozen episodes of television shows, set up the first master shot so that it followed three of the characters as they danced down the street playing the New World, until they stopped &#8212; out of breath.</p>
<p>As the music editor on the film, one of my responsibilities on the film was to work with the four actors so they knew their musical parts (we were recording live, even though we would eventually replace the music in post) and could play it together. I watched as Arthur set up that first wide shot, and worked it until we got it done. We followed two of the characters down the street, as they played a bit from Dvorak&#8217;s New World Symphony on their instruments with the other two &#8212; who were off camera for most of the shot. Eventually, the camera (which was on Garrett Brown&#8217;s Steadicam) moved to the center of the street as the shot turned into a four shot, with the four friends playing to each other. (I should mention that Jodi Thelen&#8217;s character was named Georgia, and they all had a major crush on her in some way &#8212; hence the choice of the piece by screenwriter <a title="Steve Tesich on IMDb" href="http://imdb.to/92kpI0" target="_blank">Steve Tesich</a>).</p>
<p>After getting a good take on that first <a title="&quot;Master shot&quot; defined" href="http://bit.ly/cl3Q9z" target="_blank">master shot</a>, Arthur proceeded to line up the camera for the first piece of coverage. He and the d.p. (Oscar winner <a title="Ghislain Cloquet on IMDb" href="http://imdb.to/9DEf3e" target="_blank">Ghislain Cloquet</a>) walked around for a bit with their director&#8217;s viewfinders, setting up the shot until Arthur finally looked up and told the first assistant director, Cheryl Downey, that he had actually set up the first (Steadicam) shot incorrectly. Instead of ending up in the middle of the street pointing to the four characters, he really should have ended up with the camera on the sidewalk, pointing to the opposite side of the street for the characters&#8217; four shot.</p>
<p>In other words, the shot we had spent forever setting up and getting would have to be redone.</p>
<p>Arthur looked around, apologized to the crew, and we all went out and prepped for the revised master shot.  Which we got in record time. Happily.</p>
<p>Now, the point that I&#8217;m making isn&#8217;t that even a director of Penn&#8217;s stature can make a mistake. We are all human, and we all can make mistakes. No, what I&#8217;m pointing out is that the genius of Arthur leading this crew and allowing himself the ability to discover the best filmmaking approach as the film develops.  Despite an amazing career, a great cinematographer, and a professional crew surrounding him, Arthur learned something about the scene and wasn&#8217;t afraid to take his lumps in front of the crew as he admitted it.</p>
<p>He learned as he shot. And that is an amazing ability. In my book <a title="The FILM EDITING ROOM HANDBOOK on Amazon" href="http://amzn.to/b7NLzW" target="_blank">THE FILM EDITING ROOM HANDBOOK</a>, I said it myself (I believe in the first or second edition). I have never had a job in which I didn&#8217;t learn something. When I get to the place where I stop learning, it&#8217;s time to quit.</p>
<p>There was another time when I found myself amazed at something that Arthur did on that film. We were shooting a scene in which a group of high school students, in an auditorium, stormed the stage during an Army recruiting speech, singing &#8220;Hit The Road Jack.&#8221; We were shooting coverage onto the audience and Arthur put the camera on a very short dolly track and as the students came up to the front of the stage he pushed in <em>ever so slightly</em>. It didn&#8217;t look like much on the stage where we were all standing behind the camera. In fact, it didn&#8217;t even look so impressive the next night when we all watched it in dailies.</p>
<p>But, several months later, when I saw the scene as editor <a title="Barry Malkin on IMDb" href="http://imdb.to/aXYBeL" target="_blank">Barry Malkin</a> had cut it, as I was smoothing out the music for a screening, that short little dolly move took my breath away. Even on my tiny <a title="Moviola" href="http://introtoediting.com/mm_entertainment_image1.jpg" target="_blank">35mm Moviola screen</a>.</p>
<p>FOUR FRIENDS came and went relatively quickly, but I learned several things about learning from Arthur Penn on that movie &#8212; I learned to question my own assumptions &#8212; that shot that I was sure wasn&#8217;t that impressive turned out to be just right. And I also learned how to act when something I learned changed my thinking in front of my collaborators. It&#8217;s never too late to learn, I learned. It&#8217;s only when we stop learning that it comes &#8220;too late.&#8221;</p>
<p>Post from: <a href="http://normanhollyn.com">HOLLYN-wood by Norman Hollyn</a><br/><br/><a href="http://normanhollyn.com/2010/10/02/arthur-penn-and-the-culture-of-learning/"></a></p>
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